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Top 10 Examples of "discord-rpc in functional component" in JavaScript

Dive into secure and efficient coding practices with our curated list of the top 10 examples showcasing 'discord-rpc' in functional components in JavaScript. Our advanced machine learning engine meticulously scans each line of code, cross-referencing millions of open source libraries to ensure your implementation is not just functional, but also robust and secure. Elevate your React applications to new heights by mastering the art of handling side effects, API calls, and asynchronous operations with confidence and precision.

function initRPC(clientID) {
	rpc = new Client({ transport: 'ipc' });
	rpc.on('ready', () => {
		clearInterval(discordRPCLoop);
		mediaEmitter.emit('discordConnected');
		rpc.transport.once('close', async () => {
			await destroyRPC();
			log.error('ERROR: Connection to Discord client was closed. Trying again in 10 seconds...');
			mediaEmitter.emit('discordDisconnected');
			discordRPCLoop = setInterval(initRPC, 10000, clientID);
		});
	});

	// Log in to the RPC server on Discord client, and check whether or not it errors.
	rpc.login(clientID).catch(() => {
		log.warn('WARN: Connection to Discord has failed. Trying again in 10 seconds...');
	});
}
});
}

app.on('ready', createWindow);

app.on('window-all-closed', () => {
  app.quit();
});

app.on('activate', () => {
  if (mainWindow === null)
    createWindow();
});

// only needed for discord allowing spectate, join, ask to join
DiscordRPC.register(ClientId);

const rpc = new DiscordRPC.Client({ transport: 'ipc' });
const startTimestamp = new Date();

async function setActivity() {
  if (!rpc || !mainWindow)
    return;

  var gameid = await mainWindow.webContents.executeJavaScript('window.game');
  var gamename = await mainWindow.webContents.executeJavaScript('window.gamename');
  var gamestate = await mainWindow.webContents.executeJavaScript('window.gamestate');

  if (gameid == "home") {
    rpc.setActivity({
      details: `At Home Menu`,
      startTimestamp,
restartLCUWithOverride,
} = require('./util');

const connector = new LCUConnector();
const { app, dialog } = electron;
const { BrowserWindow } = electron;

const root = `${__dirname}/app`;

// Checking if the running executable is called electron
// seems to be the most straightforward to do this
// https://stackoverflow.com/a/39395885/4895858
const isDev = process.execPath.search('electron') !== -1;

const clientId = '616399159322214425';
const rpc = new DiscordRPC.Client({ transport: 'ipc' });
const startTimestamp = new Date();

let LCURestarted = false;

app.commandLine.appendSwitch('--ignore-certificate-errors');

app.on('ready', () => {
    let mainWindow = null;
    let windowLoaded = false;
    let LCUData = null;

    mainWindow = new BrowserWindow({
        center: true,
        height: 720,
        show: false,
        width: 1280,
const parse = require('parse-duration');
const moment = require('moment');
const express = require('express');
const DiscordRPC = require('discord-rpc');
const client = new DiscordRPC.Client({transport : 'ipc'});
const app = express();

// Express server
app.use(express.json());

function setRP(type, tabTitle, tabURL, iconName) {
	if (type === 'normal') {
		if (iconName) {
			client.setActivity({
				details : `${tabTitle}`,
				state : `${tabURL}`,
				// startTimestamp: moment(new Date()).add(parse("-0s"), "ms").toDate(),
				largeImageKey : `${iconName}`,
				smallImageKey : 'firefox-small',
				smallImageText : 'Firefox',
				instance : false,
const init = async () => {
  const clientId = process.env.DISCORD_CLIENT_ID
  if (!clientId) {
    throw new Error('Discord Client ID not configured.')
  }

  DiscordRPC.register(clientId)

  // Register application protocol for invite launcher
  discordRegister(clientId).catch(err => log.error(err))

  const rpc = new DiscordRPC.Client({ transport: 'ipc' })
  discordRpc = rpc

  rpc.once('ready', () => {
    connected = true
    log.info('Discord RPC ready', discordRpc.user)

    const send = (eventName: string, ...args: any[]) => {
      BrowserWindow.getAllWindows().forEach(win => {
        win.webContents.send(eventName, ...args)
      })
    }
if(fs.existsSync("./config.json") === false){
  let data = `{\n"textCfg": {\n"details": "Oh, hi",\n"state": "This is DiscordCustomRP"\n},\n"imageCfg": {\n"smallKey": "a_small_mari",\n"smallText": "Mari (small text)",\n"largeKey": "a_large_mari",\n"largeText": "Mari (large text)"\n},\n"timeCfg": {\n"timeType": "none",\n"whatTime": "0m"\n},\n\n"clientID": "463437134137655298"\n}`.toString()
  console.error("Configutarion Error!".bgRed)
  console.error("It is not possible to obtain information with the file \"config.json\". This is because the file does not exist.")
  console.warn(`We have recreated the "config.example.json" file with the default data, restart DiscordCustomRP to confirm that you will use these fields. You can modify them later!`.bgGreen)
  fs.writeFileSync("config.example.json", data)
  process.exit()
}

let config = require("./config.json")
const ClientId = config.clientID;
var openTimestamp

DiscordRPC.register(ClientId);

const rpc = new DiscordRPC.Client({
  transport: 'ipc'
});

async function setActivity() {
  if (!rpc)
    return;

  
  var activity = {
    details: config.textCfg.details,
    state: config.textCfg.state,
    smallImageKey: config.imageCfg.smallKey,
    smallImageText: config.imageCfg.smallText,
    largeImageKey: config.imageCfg.largeKey,
    largeImageText: config.imageCfg.largeText,
    instance: false
if(fs.existsSync("./config.json") === false){
  let data = `{\n"textCfg": {\n"details": "Oh, hi",\n"state": "This is DiscordCustomRP"\n},\n"imageCfg": {\n"smallKey": "a_small_mari",\n"smallText": "Mari (small text)",\n"largeKey": "a_large_mari",\n"largeText": "Mari (large text)"\n},\n"timeCfg": {\n"timeType": "none",\n"whatTime": "0m"\n},\n\n"clientID": "463437134137655298"\n}`.toString()
  console.error("Configutarion Error!".bgRed)
  console.error("It is not possible to obtain information with the file \"config.json\". This is because the file does not exist.")
  console.warn(`We have recreated the "config.example.json" file with the default data, restart DiscordCustomRP to confirm that you will use these fields. You can modify them later!`.bgGreen)
  fs.writeFileSync("config.example.json", data)
  process.exit()
}

let config = require("./config.json")
const ClientId = config.clientID;
var openTimestamp

DiscordRPC.register(ClientId);

const rpc = new DiscordRPC.Client({
  transport: 'ipc'
});

async function setActivity() {
  if (!rpc)
    return;

  
  var activity = {
    details: config.textCfg.details,
    state: config.textCfg.state,
    smallImageKey: config.imageCfg.smallKey,
    smallImageText: config.imageCfg.smallText,
    largeImageKey: config.imageCfg.largeKey,
async function tryLogin() {
  TWITCHRPC = new DiscordRPC.Client({ transport: "ipc" });
  TWITCHRPC.login({ clientId: twitch_client_id })
  .catch(err => console.log(`${CONSOLEPREFIX}TWITCHRPC: ${err.message}`))  
  TWITCHRPC.on("ready", () => {
    clearInterval(retryRPCLogin)
    TWITCHRPCREADY = true
  })
}
async function tryLogin() {
  YTRPC = new DiscordRPC.Client({ transport: "ipc" });
  YTRPC.login({ clientId: yt_client_id })
  .catch(err => console.log(`${CONSOLEPREFIX}YTRPC: ${err.message}`))  
  YTRPC.on("ready", () => {
    clearInterval(retryRPCLogin)
    YTRPCREADY = true
  })
}
document.addEventListener('DOMContentLoaded', () => {
    const ipcRenderer = require('electron').ipcRenderer;
    const DiscordRPC = require('discord-rpc');
    const clientId = '460456226090778634';
    let discord = false;
    const rpc = new DiscordRPC.Client({ transport: 'ipc' });
    let last = ['', {}];
    let API = {};
    ipcRenderer.send('load-content');

    ipcRenderer.on('media', (event, store) => {
        if (store === 'nextTrack') {
            return API.nextVideo();
        } else if (store === 'previousTrack') {
            return API.previousVideo();
        } else if (store === 'playPause') {
            const state = API.getPlayerState();
            if (state === 1) {
                return API.pauseVideo();
            } else if (state === 2) { return API.playVideo(); } else {
                return console.log('unhandled player state', state);
            }

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