Cloud Defense Logo

Products

Solutions

Company

Book A Live Demo

Top 10 Examples of "bobril in functional component" in JavaScript

Dive into secure and efficient coding practices with our curated list of the top 10 examples showcasing 'bobril' in functional components in JavaScript. Our advanced machine learning engine meticulously scans each line of code, cross-referencing millions of open source libraries to ensure your implementation is not just functional, but also robust and secure. Elevate your React applications to new heights by mastering the art of handling side effects, API calls, and asynchronous operations with confidence and precision.

if (this.state !== 4 /* Scope */) {
                if (this.state === 2 /* Updating */) {
                    throw new Error("Modifying inputs during updating computed");
                }
                if (this.state === 3 /* Updated */) {
                    this.state = 1 /* NeedRecheck */;
                    var usedBy = this.usedBy;
                    if (usedBy !== undefined) {
                        this.usedBy = undefined;
                        usedBy.forEach(function (comp) {
                            comp.invalidateBy(this.atomId);
                        }, this);
                    }
                    if (this.ctxs !== undefined) {
                        updateNextFrameList.push(this);
                        b.invalidate(bobxRootCtx);
                    }
                }
            }
            this.freeUsings();
        }
    };
    ComputedImpl.prototype.freeUsings = function () {
markUsage() {
        const ctx = b.getCurrentCtx() as IBobxCallerCtx;
        if (ctx === undefined)
            // outside of render => nothing to mark
            return;
        if (isIBobxComputed(ctx)) {
            if (ctx.markUsing(this.atomId, this)) {
                let ctxs = this.ctxs;
                if (ctxs === undefined) {
                    ctxs = new Map();
                    this.ctxs = ctxs;
                }
                ctxs.set(ctx.atomId, ctx);
            }
        } else {
            let bobx = ctx.$bobxCtx;
            if (bobx === undefined) {
                bobx = new Map() as IBobXInCtx;
ComputedImpl.prototype.run = function () {
        if (this.state === 2 /* Updating */) {
            throw new Error("Recursively calling computed value");
        }
        this.markUsage();
        if (this.state !== 3 /* Updated */) {
            this.update();
            if (b.getCurrentCtx() === undefined) {
                this.buryIfDead();
            }
        }
        if (this.exception !== undefined)
            throw this.exception;
        return this.value;
    };
    return ComputedImpl;
ComputedImpl.prototype.markUsage = function () {
        var ctx = b.getCurrentCtx();
        if (ctx === undefined)
            // outside of render => nothing to mark
            return;
        if (isIBobxComputed(ctx)) {
            if (ctx.markUsing(this.atomId, this)) {
                var ctxs = this.usedBy;
                if (ctxs === undefined) {
                    ctxs = new Map();
                    this.usedBy = ctxs;
                }
                ctxs.set(ctx.atomId, ctx);
            }
        }
        else {
            var bobx = ctx.$bobxCtx;
            if (bobx === undefined) {
var previousBeforeRender = b.setBeforeRender(function (node, phase) {
    var ctx = b.getCurrentCtx();
    if (phase === 3 /* Destroy */ || phase === 1 /* Update */ || phase === 2 /* LocalUpdate */) {
        outsideOfComputedPartialResults = false;
        var bobx = ctx.$bobxCtx;
        if (bobx !== undefined) {
            bobx.forEach(function (value) {
                if (isIBobxComputed(value)) {
                    value.unmarkCtx(this.ctxId);
                }
                else {
                    value.ctxs.delete(this.ctxId);
                }
            }, bobx);
            if (phase === 3 /* Destroy */) {
                ctx.$bobxCtx = undefined;
            }
            else {
ComputedImpl.prototype.update = function () {
        if (alreadyInterrupted && this.partialResults) {
            setPartialResults();
            return;
        }
        var backupCurrentCtx = b.getCurrentCtx();
        b.setCurrentCtx(this);
        this.partialResults = false;
        var isFirst = this.state === 0 /* First */;
        this.state = 2 /* Updating */;
        try {
            var newResult = this.fn.call(this.that);
            if (isFirst || this.exception !== undefined || !this.comparator(this.value, newResult)) {
                this.exception = undefined;
                this.value = newResult;
            }
            else {
                isFirst = true;
            }
        }
        catch (err) {
            this.exception = err;
export function observableProp(obj: T, key: K): b.IProp {
    if (obj == null) throw new Error("observableProp parameter is " + obj);
    let bobx = ((obj as any) as IAtom).$bobx;
    if (bobx === undefined) throw new Error("observableProp parameter is not observable: " + obj);
    if (bobx === ObservableMapMarker) throw new Error("observableProp parameter is observableMap");
    if (b.isArray(bobx)) {
        // Does this pays off to cache and/or inline?
        return (value?: any) => {
            if (value !== undefined) {
                obj[key] = value;
            }
            return obj[key];
        };
    }
    if (Object.getPrototypeOf(bobx) === undefined) {
        return (bobx[key] as ObservableValue).prop();
    }
    bobx = asObservableClass(obj);
    let val = bobx[key];
    if (val === undefined) {
        obj[key]; // Has side effect to create ObservableValue
        val = bobx[key]!;
return obj[key];
        };
    }
    if (Object.getPrototypeOf(bobx) === undefined) {
        return (bobx[key] as ObservableValue).prop();
    }
    bobx = asObservableClass(obj);
    let val = bobx[key];
    if (val === undefined) {
        obj[key]; // Has side effect to create ObservableValue
        val = bobx[key]!;
    }
    return val.prop();
}

var frameStart = b.now();
var outsideOfComputedPartialResults = false;
var alreadyInterrupted = false;
var firstInterruptibleCtx: IBobxCallerCtx | undefined;
var timeBudget = 10;

export function setTimeBudget(value: number) {
    timeBudget = value;
}

export function getTimeBudget(): number {
    return timeBudget;
}

var haveTimeBudget: () => boolean = () => b.now() - frameStart < timeBudget; // Spend only first 10ms from each frame in computed methods.

export function resetGotPartialResults() {
var haveTimeBudget: () => boolean = () => b.now() - frameStart < timeBudget; // Spend only first 10ms from each frame in computed methods.
var haveTimeBudget = function () { return b.now() - frameStart < 10; }; // Spend only first 10ms from each frame in computed methods.
function resetGotPartialResults() {

Is your System Free of Underlying Vulnerabilities?
Find Out Now