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Top 10 Examples of "vscode-debugadapter in functional component" in JavaScript

Dive into secure and efficient coding practices with our curated list of the top 10 examples showcasing 'vscode-debugadapter' in functional components in JavaScript. Our advanced machine learning engine meticulously scans each line of code, cross-referencing millions of open source libraries to ensure your implementation is not just functional, but also robust and secure. Elevate your React applications to new heights by mastering the art of handling side effects, API calls, and asynchronous operations with confidence and precision.

return __awaiter(this, void 0, void 0, function* () {
        vscode_debugadapter_1.logger.init(core_utils_1.noop, path.join(__dirname, '..', '..', '..', 'experimental_debug.log'));
        const serviceContainer = serviceRegistry_1.initializeIoc();
        const protocolMessageWriter = serviceContainer.get(types_2.IProtocolMessageWriter);
        try {
            // debugger;
            const debugManager = new DebugManager(serviceContainer);
            yield debugManager.start();
        }
        catch (err) {
            const message = `Debugger Error: ${err && err.message ? err.message : err.toString()}`;
            const details = [message, err && err.name ? err.name : '', err && err.stack ? err.stack : ''].join(os_1.EOL);
            vscode_debugadapter_1.logger.error(`${message}${os_1.EOL}${details}`);
            // Notify the user.
            protocolMessageWriter.write(process.stdout, new messages_1.Event('error', message));
            protocolMessageWriter.write(process.stdout, new vscode_debugadapter_1.OutputEvent(`${message}${os_1.EOL}${details}`, 'stderr'));
        }
    });
}
this._debuggerState = DebuggerState.LAUNCH_COMPLETE;
					var debug = this;
					this._connection.send({op: 'list-threads'}, (err: any, result: any) => {
						console.log(result);
						this.updateThreads(result[0]["threads"]);

						console.log("Got threads");

					});

					if (args.stopOnEntry) {
						this._currentLine = 1;
						this.sendResponse(response);

						// we stop on the first line - TODO need to figure out what thread this would be and if we even want to support this
						this.sendEvent(new StoppedEvent("entry", ClojureDebugSession.THREAD_ID));
					} else {
						// we just start to run until we hit a breakpoint or an exception
						this.continueRequest(response, { threadId: ClojureDebugSession.THREAD_ID });
					}
				}

				if (this._debuggerState == DebuggerState.DEBUGGER_ATTACHED) {
					this._debuggerState = DebuggerState.REPL_READY;
				}

				if (this._debuggerState == DebuggerState.REPL_STARTED) {
					this._debuggerState = DebuggerState.DEBUGGER_ATTACHED;
				}

				this.handleREPLOutput(output);
console.log("GOT VARIABLES");
			console.log(result);
			var variables = result[0]["vars"];
			var frameArgs = variables[0];
			var frameLocals = variables[1];
			var argScope = frameArgs.map((v: any) : any => {
				let val = {name: v["name"], value: v["value"], variablesReference: 0};
				return val;
			});
			var localScope = frameLocals.map((v: any) : any => {
				let val = {name: v["name"], value: v["value"], variablesReference: 0};
				return val;
			});
			const scopes = new Array();
			scopes.push(new Scope("Local", this._variableHandles.create(localScope), false));
			scopes.push(new Scope("Argument", this._variableHandles.create(argScope), false));
			// scopes.push(new Scope("Global", this._variableHandles.create("global_" + frameReference), true));

			response.body = {
				scopes: scopes
			};
			debug.sendResponse(response);
		});
	}
process.on('uncaughtException', (err: Error) => {
    logger.error(`Uncaught Exception: ${err && err.message ? err.message : ''}`);
    logger.error(err && err.name ? err.name : '');
    logger.error(err && err.stack ? err.stack : '');
    // Catch all, incase we have string exceptions being raised.
    logger.error(err ? err.toString() : '');
    // Wait for 1 second before we die, we need to ensure errors are written to the log file.
    setTimeout(() => process.exit(-1), 100);
});
process.on('uncaughtException', (err: Error) => {
    logger.error(`Uncaught Exception: ${err && err.message ? err.message : ''}`);
    logger.error(err && err.name ? err.name : '');
    logger.error(err && err.stack ? err.stack : '');
    // Catch all, incase we have string exceptions being raised.
    logger.error(err ? err.toString() : '');
    // Wait for 1 second before we die, we need to ensure errors are written to the log file.
    setTimeout(() => process.exit(-1), 100);
});
process.on('uncaughtException', (err: Error) => {
    logger.error(`Uncaught Exception: ${err && err.message ? err.message : ''}`);
    logger.error(err && err.name ? err.name : '');
    logger.error(err && err.stack ? err.stack : '');
    // Catch all, incase we have string exceptions being raised.
    logger.error(err ? err.toString() : '');
    // Wait for 1 second before we die, we need to ensure errors are written to the log file.
    setTimeout(() => process.exit(-1), 100);
});
process.on('uncaughtException', (err: Error) => {
    logger.error(`Uncaught Exception: ${err && err.message ? err.message : ''}`);
    logger.error(err && err.name ? err.name : '');
    logger.error(err && err.stack ? err.stack : '');
    // Catch all, incase we have string exceptions being raised.
    logger.error(err ? err.toString() : '');
    // Wait for 1 second before we die, we need to ensure errors are written to the log file.
    setTimeout(() => process.exit(-1), 1000);
});
async function startDebugger() {
    logger.init(noop, path.join(EXTENSION_ROOT_DIR, `debug${process.pid}.log`));
    const serviceContainer = initializeIoc();
    const protocolMessageWriter = serviceContainer.get(IProtocolMessageWriter);
    try {
        // debugger;
        const debugManager = new DebugManager(serviceContainer);
        await debugManager.start();
    } catch (err) {
        const message = `Debugger Error: ${err && err.message ? err.message : err.toString()}`;
        const details = [message, err && err.name ? err.name : '', err && err.stack ? err.stack : ''].join(EOL);
        logger.error(`${message}${EOL}${details}`);

        // Notify the user.
        protocolMessageWriter.write(process.stdout, new Event('error', message));
        protocolMessageWriter.write(process.stdout, new OutputEvent(`${message}${EOL}${details}`, 'stderr'));
    }
}
private setupLogger(args: LaunchRequestArguments): void {
    if (typeof args.trace === 'boolean') {
      this.trace = args.trace ? [TRACE_ALL] : undefined;
      this.traceAll = args.trace;
    } else if (typeof args.trace === 'string') {
      this.trace = args.trace.split(',').map(category => category.trim());
      this.traceAll = this.trace.indexOf(TRACE_ALL) >= 0;
    }
    if (this.trace && this.trace.indexOf(TRACE_CATEGORY_PROTOCOL) >= 0) {
      // only log debug adapter protocol if 'protocol' tracing flag is set, ignore traceAll here
      logger.setup(Logger.LogLevel.Verbose, false);
    } else {
      logger.setup(Logger.LogLevel.Stop, false);
    }
  }
import { LoggingDebugSession, Logger, logger, InitializedEvent, TerminatedEvent, StoppedEvent, OutputEvent, Thread, StackFrame, Scope, Source, Handles, DebugSession, Breakpoint } from 'vscode-debugadapter';
import { DebugProtocol } from 'vscode-debugprotocol';
import { Variable, Stack, VariableObject, MIError } from './backend/backend';
import { expandValue } from './backend/gdb_expansion';
import { MI2 } from './backend/flowcpp_runtime';


logger.setup(Logger.LogLevel.Verbose, true);

process.on("unhandledRejection", (error) => {
	console.error(error); // This prints error with stack included (as for normal errors)
	throw error; // Following best practices re-throw error and let the process exit with error code
});

export interface LaunchRequestArguments extends DebugProtocol.LaunchRequestArguments {
	cwd: string;
	target: string;
	runner_path: string;
	env: any;
	debugger_args: string;
	arguments: string;
	autorun: string[];
	print_calls: boolean;
	showDevDebugOutput: boolean;

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