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Top 10 Examples of "socketcluster-client in functional component" in JavaScript

Dive into secure and efficient coding practices with our curated list of the top 10 examples showcasing 'socketcluster-client' in functional components in JavaScript. Our advanced machine learning engine meticulously scans each line of code, cross-referencing millions of open source libraries to ensure your implementation is not just functional, but also robust and secure. Elevate your React applications to new heights by mastering the art of handling side effects, API calls, and asynchronous operations with confidence and precision.

public async init() {
        // launching a "mock socket server" so that we can mock a peer
        this.serverProcess = fork(__dirname + "/index.js");

        await delay(2000);

        // client socket so we can send mocking instructions to our mock server
        this.clientSocket = socketCluster.create({
            port: 4009,
            hostname: "127.0.0.1",
        });
    }
? peerConfig.connectTimeout
						? peerConfig.connectTimeout
						: DEFAULT_CONNECT_TIMEOUT
					: DEFAULT_CONNECT_TIMEOUT,
				ackTimeout: peerConfig
					? peerConfig.connectTimeout
						? peerConfig.connectTimeout
						: DEFAULT_CONNECT_TIMEOUT
					: DEFAULT_ACK_TIMEOUT,
				multiplex: false,
				autoConnect: false,
				autoReconnect: false,
				pingTimeoutDisabled: true,
			};

			const outboundSocket = socketClusterClient.create(clientOptions);
			// Attaching handlers for various events that could be used future for logging or any other application
			outboundSocket.emit(
				REMOTE_EVENT_RPC_REQUEST,
				{
					type: '/RPCRequest',
					procedure: requestPacket.procedure,
				},
				(err: Error | undefined, responseData: unknown) => {
					if (err) {
						reject(err);

						return;
					}
					if (responseData) {
						const responsePacket = responseData as P2PResponsePacket;
						resolve({
], (require) => {
            // Socketcluster and rpc layer.
            var SC = require("socketcluster-client/index");
            var SCRPC = require("avs-rpc").scRpc;

            // Connect
            console.log(this)
            this.scConn = SC.connect();
            this.rpc = new SCRPC(this.scConn);

            // Connect the basic events.
            this.scConn.on('error', (err) => {
                console.log("Error:", err);
            });
            this.scConn.on('connect', () => {
                // Logging
                this.scConn.on("client_log", (msg) => {
                    console.log("REMOTE>", msg);
                });

                // RPC
                this.scConn.on("rpc_init_data", (methods) => {
                    //console.log("Methods:",methods);
                    this.rpcr = this.rpc.remote.call(this.rpc, methods);
export const connect = (store, next, action, callSocket) => {
  // initial setup
  if(!memoizedSocket && !pendingConnection && action.type === SOCKET_REQUEST) {
    pendingConnection = true
    const socket = socketCluster.connect({
      hostname: process.env.SOCKET_HOSTNAME || location.hostname,
      path: process.env.SOCKET_PATH || '/ws',
      autoReconnect: true,
      autoReconnectOptions: process.env.AUTO_RECONNECT_OPTIONS,
      authTokenName: process.env.AUTH_TOKEN_NAME,
    })
    
    attachListeners(store, next, action, socket, callSocket)
    
    socket.on('connect', data => {
      // yay! lets memoize the socket
      memoizedSocket = socket
      pendingConnection = false
      
      const authToken = socket.getAuthToken()
      const channels = authToken && authToken.channels || undefined
export function loadNotes() {
  const query = `
  subscription {
    getAllNotes {
      id,
      title,
      laneId,
      userId,
      index
    }
  }`;
  const serializedParams = prepareGraphQLParams({query});
  const sub = 'getAllNotes';
  const socket = socketCluster.connect(socketOptions);
  socket.subscribe(serializedParams, {waitForAuth: true});
  return dispatch => {
    // client-side changefeed handler
    socket.on(sub, data => {
      const meta = {synced: true};
      if (!data.old_val) {
        dispatch(addNote(data.new_val, meta));
      } else if (!data.new_val) { // eslint-disable-line no-negated-condition
        dispatch(deleteNote(data.old_val.id, meta));
      } else {
        dispatch(updateNote(data.new_val, meta));
      }
    });
    socket.on('unsubscribe', channelName => {
      if (channelName === sub) {
        dispatch({type: CLEAR_NOTES});
private create(peer: P2P.IPeer): SCClientSocket {
        const connection = create({
            port: peer.port,
            hostname: peer.ip,
            perMessageDeflate: true,
        });

        const socket = (connection as any).transport.socket;

        socket.on("ping", () => this.terminate(peer));
        socket.on("pong", () => this.terminate(peer));
        socket.on("message", data => {
            if (data === "#1") {
                // this is to establish some rate limit on #1 messages
                // a simple rate limit of 1 per second doesnt seem to be enough, so decided to give some margin
                // and allow up to 10 per second which should be more than enough
                const timeNow: number = new Date().getTime();
                socket._last10Pings = socket._last10Pings || [];
P2PPeerInfo,
	P2PRequestPacket,
	P2PResponsePacket,
	ProtocolMessagePacket,
} from '../p2p_types';
import {
	getNetgroup,
	sanitizeNodeInfoToLegacyFormat,
	validatePeerInfo,
	validatePeersInfoList,
	validateProtocolMessage,
	validateRPCRequest,
} from '../utils';

export const socketErrorStatusCodes = {
	...(socketClusterClient.SCClientSocket as any).errorStatuses,
	1000: 'Intentionally disconnected',
};

// Can be used to convert a rate which is based on the rateCalculationInterval into a per-second rate.
const RATE_NORMALIZATION_FACTOR = 1000;

interface Productivity {
	readonly requestCounter: number;
	readonly responseCounter: number;
	readonly responseRate: number;
	readonly lastResponded: number;
}

export type SCClientSocket = socketClusterClient.SCClientSocket;

export type SCServerSocketUpdated = {
it('should connect with valid options', function (done) {

		socket = scClient.connect(validOptions);

		socket.on('connecting', function (data) {
			console.log('CONNECTING...', data);
		});

		socket.on('connectAbort', function (data) {
			done('should not reject handshake with valid params', data);
		});

		socket.on('connect', function (data) {
			done();
		});

		socket.on('error', function (err) {
			done(err);
		});
before(function() {
      socket = scClient.connect({ hostname: 'localhost', port: 8000 });
      socket.connect();
      socket.on('error', function(error) {
        console.error('Socket1 error', error);
      });
      socket2 = scClient.connect({ hostname: 'localhost', port: 8000 });
      socket2.connect();
      socket.on('error', function(error) {
        console.error('Socket2 error', error);
      });
    });
before(function() {
      socket = scClient.connect({ hostname: 'localhost', port: 8000 });
      socket.connect();
      socket.on('error', function(error) {
        console.error('Socket1 error', error);
      });
      socket2 = scClient.connect({ hostname: 'localhost', port: 8000 });
      socket2.connect();
      socket.on('error', function(error) {
        console.error('Socket2 error', error);
      });
    });

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