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QUnit.done = function(failures, total) {
lastMessage = (" " + p.sprintf("%8d", total) + " expectations complete with " + failures + " failures");
};
($traceurRuntime.createClass)(i18n, {translate: function(key) {
for (var args = [],
$__2 = 1; $__2 < arguments.length; $__2++)
args[$__2 - 1] = arguments[$__2];
var keys = (typeof(key) == "string") ? key.split('.') : key;
var buffer = this.dict || {};
for (var i = 0; i < keys.length; i++) {
buffer = buffer[keys[i]];
if (!buffer)
break;
}
if (buffer) {
return typeof(buffer) == "string" ? printf.apply(null, $traceurRuntime.spread([buffer], args)) : buffer;
} else {
return (typeof(key) == "string" ? key : key.join("."));
}
}}, {});
module.exports = {
function printf() {
console.log(sprintf.apply(null, arguments));
}
log: function( msg ) {
msg = msg || '';
var printf = require('printf');
var finished = printf.apply( printf, arguments );
this.opts.silent || console.log( finished );
},
}/${
turn.defenderHp.init
}*`
).join('\n\n')
)
const exp = prizes
.find(prize => prize.exp)
const item = prizes
.find(prize => prize.item)
const equip = prizes
.find(prize => prize.equip)
const prizesView = _(
'Experience: %s\nItens: %s\nEquips: %s\n',
exp ? exp.exp : _('none :('),
item ? item.item : _('none :('),
equip ? equip.equip : _('none :('),
)
const view = header + initiativeView + turnsView + prizesView
return view
}
const initiative = head(c.turns)
const turns = tail(c.turns)
const prizes = c.prizes.filter(prize => prize.owner === id)
const header = _(`%s vs. %s\n\n`, c.teams[0].overall.name, c.teams[1].overall.name)
const initiativeView = _(
'*%s* won the initiative!\n%s\n',
initiative.winner,
map(
pair => `${pair[0]}: ${pair[1]}\n`,
toPairs(initiative.rolls),
).join(''),
)
const turnsView = _(
'%s\n\n',
turns.map(turn =>
`*${
turn.attacker
}* | aim ${
turn.rolls.aAim
} | hit ${
turn.rolls.aHit
} | skill ${
turn.rolls.aSkill
} |${
turn.casts
? turn.casts.map(cast =>
`\n! casted ${
cast.skill
} for ${
}*`
).join('\n\n')
)
const exp = prizes
.find(prize => prize.exp)
const item = prizes
.find(prize => prize.item)
const equip = prizes
.find(prize => prize.equip)
const prizesView = _(
'Experience: %s\nItens: %s\nEquips: %s\n',
exp ? exp.exp : _('none :('),
item ? item.item : _('none :('),
equip ? equip.equip : _('none :('),
)
const view = header + initiativeView + turnsView + prizesView
return view
}
}'s hp: ${
turn.defenderHp.current
}/${
turn.defenderHp.init
}*`
).join('\n\n')
)
const exp = prizes
.find(prize => prize.exp)
const item = prizes
.find(prize => prize.item)
const equip = prizes
.find(prize => prize.equip)
const prizesView = _(
'Experience: %s\nItens: %s\nEquips: %s\n',
exp ? exp.exp : _('none :('),
item ? item.item : _('none :('),
equip ? equip.equip : _('none :('),
)
const view = header + initiativeView + turnsView + prizesView
return view
}
data.reduce((line, col, i) => line + printf(`%-${sizes[i]}s`, col), '');
turn.defenderHp.init
}*`
).join('\n\n')
)
const exp = prizes
.find(prize => prize.exp)
const item = prizes
.find(prize => prize.item)
const equip = prizes
.find(prize => prize.equip)
const prizesView = _(
'Experience: %s\nItens: %s\nEquips: %s\n',
exp ? exp.exp : _('none :('),
item ? item.item : _('none :('),
equip ? equip.equip : _('none :('),
)
const view = header + initiativeView + turnsView + prizesView
return view
}