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Top 6 Examples of "spdy-transport in functional component" in JavaScript

Dive into secure and efficient coding practices with our curated list of the top 10 examples showcasing 'spdy-transport' in functional components in JavaScript. Our advanced machine learning engine meticulously scans each line of code, cross-referencing millions of open source libraries to ensure your implementation is not just functional, but also robust and secure. Elevate your React applications to new heights by mastering the art of handling side effects, API calls, and asynchronous operations with confidence and precision.

if (!protocol) {
    protocol = state.options.protocol
  }

  debug('incoming socket protocol=%j', protocol)

  // No way we can do anything with the socket
  if (!protocol || protocol === 'http/1.1' || protocol === 'http/1.0') {
    debug('to default handler it goes')
    return this._invokeDefault(socket)
  }

  socket.setNoDelay(true)

  var connection = transport.connection.create(socket, Object.assign({
    protocol: /spdy/.test(protocol) ? 'spdy' : 'http2',
    isServer: true
  }, state.options.connection || {}))

  // Set version when we are certain
  if (protocol === 'http2') { connection.start(4) } else if (protocol === 'spdy/3.1') {
    connection.start(3.1)
  } else if (protocol === 'spdy/3') { connection.start(3) } else if (protocol === 'spdy/2') {
    connection.start(2)
  }

  connection.on('error', function () {
    socket.destroy()
  })

  var self = this
if (!protocol) {
    protocol = state.options.protocol
  }

  debug('incoming socket protocol=%j', protocol)

  // No way we can do anything with the socket
  if (!protocol || protocol === 'http/1.1' || protocol === 'http/1.0') {
    debug('to default handler it goes')
    return this._invokeDefault(socket)
  }

  socket.setNoDelay(true)

  var connection = transport.connection.create(socket, Object.assign({
    protocol: /spdy/.test(protocol) ? 'spdy' : 'http2',
    isServer: true
  }, state.options.connection || {}))

  // Set version when we are certain
  if (protocol === 'http2') { connection.start(4) } else if (protocol === 'spdy/3.1') {
    connection.start(3.1)
  } else if (protocol === 'spdy/3') { connection.start(3) } else if (protocol === 'spdy/2') {
    connection.start(2)
  }

  connection.on('error', function () {
    socket.destroy()
  })

  var self = this
socket.alpnProtocol ||
                 state.options.protocol
    } else {
      protocol = state.options.protocol
    }

    // HTTP server - kill socket and switch to the fallback mode
    if (!protocol || protocol === 'http/1.1' || protocol === 'http/1.0') {
      debug('activating fallback')
      socket.destroy()
      state.fallback = true
      return
    }

    debug('connected protocol=%j', protocol)
    var connection = transport.connection.create(socket, Object.assign({
      protocol: /spdy/.test(protocol) ? 'spdy' : 'http2',
      isServer: false
    }, state.options.connection || {}))

    // Pass connection level errors are passed to the agent.
    connection.on('error', function (err) {
      self.emit('error', err)
    })

    // Set version when we are certain
    if (protocol === 'h2') {
      connection.start(4)
    } else if (protocol === 'spdy/3.1') {
      connection.start(3.1)
    } else if (protocol === 'spdy/3') {
      connection.start(3)
socket.alpnProtocol ||
                 state.options.protocol
    } else {
      protocol = state.options.protocol
    }

    // HTTP server - kill socket and switch to the fallback mode
    if (!protocol || protocol === 'http/1.1' || protocol === 'http/1.0') {
      debug('activating fallback')
      socket.destroy()
      state.fallback = true
      return
    }

    debug('connected protocol=%j', protocol)
    var connection = transport.connection.create(socket, Object.assign({
      protocol: /spdy/.test(protocol) ? 'spdy' : 'http2',
      isServer: false
    }, state.options.connection || {}))

    // Set version when we are certain
    if (protocol === 'h2') {
      connection.start(4)
    } else if (protocol === 'spdy/3.1') {
      connection.start(3.1)
    } else if (protocol === 'spdy/3') {
      connection.start(3)
    } else if (protocol === 'spdy/2') {
      connection.start(2)
    } else {
      socket.destroy()
      callback(new Error('Unexpected protocol: ' + protocol))
it('can be created', () => {
    const p = pair()
    spdyMuxer = spdy.connection.create(toStream(p), {
      protocol: 'spdy',
      isServer: false
    })
    muxer = new Muxer(p, spdyMuxer)
  })
function create (rawConn, isListener) {
  const conn = toStream(rawConn)
  conn.on('end', () => conn.destroy())

  const spdyMuxer = spdy.connection.create(conn, {
    protocol: 'spdy',
    isServer: isListener
  })

  return new Muxer(rawConn, spdyMuxer)
}

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