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Top 10 Examples of "redis-commands in functional component" in JavaScript

Dive into secure and efficient coding practices with our curated list of the top 10 examples showcasing 'redis-commands' in functional components in JavaScript. Our advanced machine learning engine meticulously scans each line of code, cross-referencing millions of open source libraries to ensure your implementation is not just functional, but also robust and secure. Elevate your React applications to new heights by mastering the art of handling side effects, API calls, and asynchronous operations with confidence and precision.

if (typeof args[args.length - 1] === 'function') {
                // Okay. Someone supplied a callback. Most likely some internal
                // node-redis call (ready probe etc.). Oh, as a result of
                // supporting internal callback-style calls, one can now use
                // promise-redis as a dropin replacement for node-redis.
                f.apply(this, args);
            } else {
                return promiseFactory(function (resolve, reject) {
                    args.push(createCb(resolve, reject));
                    f.apply(that, args);
                });
            }
        };
    }

    redisCmds.forEach(function (fullCommand) {
        var cmd = fullCommand.split(' ')[0];

        if (cmd !== 'multi') {
            clproto[cmd] = promisify(clproto[cmd]);
            clproto[cmd.toUpperCase()] = clproto[cmd];
        }

    });

    // For Multi only `exec` command returns promise.
    mlproto.exec_transaction = promisify(mlproto.exec_transaction);
    mlproto.exec = mlproto.exec_transaction;
    mlproto.EXEC = mlproto.exec;

    return redis;
};
/* eslint func-names: ["error", "as-needed"] */

const redis = require('redis');
const commands = require('redis-commands').list;
const objectDecorator = require('./object-decorator');

const AsyncRedis = function (args) {
  const client = Array.isArray(args) ? redis.createClient(...args) : redis.createClient(args);
  return AsyncRedis.decorate(client);
};

AsyncRedis.createClient = (...args) => new AsyncRedis(args);

// this is the set of commands to NOT promisify
const commandsToSkipSet = new Set(['multi']);
// this is the set of commands to promisify
const commandSet = new Set(commands.filter(c => !commandsToSkipSet.has(c)));

AsyncRedis.decorate = redisClient => objectDecorator(redisClient, (name, method) => {
  if (commandSet.has(name)) {
this.queue.push(new Command(command, arr, callback));
            return this;
        };
        // Alias special function names (e.g. NR.RUN becomes NR_RUN and nr_run)
        if (commandName !== command) {
            Multi.prototype[commandName.toUpperCase()] = Multi.prototype[commandName] = Multi.prototype[command];
        }
        if (changeFunctionName) {
            Object.defineProperty(Multi.prototype[command], 'name', {
                value: commandName
            });
        }
    }
};

commands.list.forEach(addCommand);

module.exports = addCommand;
sendCommand(command, stream, node) {
    if (this.status === "wait") {
      this.connect().catch(noop);
    }
    if (this.status === "end") {
      command.reject(new Error(CONNECTION_CLOSED_ERROR_MSG));
      return command.promise;
    }
    let to = this.options.scaleReads;
    if (to !== "master") {
      const isCommandReadOnly =
        commands.exists(command.name) &&
        commands.hasFlag(command.name, "readonly");
      if (!isCommandReadOnly) {
        to = "master";
      }
    }

    let targetSlot = node ? node.slot : command.getSlot();
    const ttl = {};
    const _this = this;
    if (!node && !command.__is_reject_overwritten) {
      // eslint-disable-next-line @typescript-eslint/camelcase
      command.__is_reject_overwritten = true;
      const reject = command.reject;
      command.reject = function(err) {
        const partialTry = tryConnection.bind(null, true);
        _this.handleError(err, ttl, {
this.condition.subscriber &&
    !Command.checkFlag("VALID_IN_SUBSCRIBER_MODE", command.name)
  ) {
    command.reject(
      new Error(
        "Connection in subscriber mode, only subscriber commands may be used"
      )
    );
    return command.promise;
  }

  var writable =
    this.status === "ready" ||
    (!stream &&
      this.status === "connect" &&
      commands.exists(command.name) &&
      commands.hasFlag(command.name, "loading"));
  if (!this.stream) {
    writable = false;
  } else if (!this.stream.writable) {
    writable = false;
  } else if (this.stream._writableState && this.stream._writableState.ended) {
    // https://github.com/iojs/io.js/pull/1217
    writable = false;
  }

  if (!writable && !this.options.enableOfflineQueue) {
    command.reject(
      new Error(
        "Stream isn't writeable and enableOfflineQueue options is false"
      )
    );
}
        } else if (typeof args[i] === 'undefined') {
            this.warn(
                'Deprecated: The ' + command.toUpperCase() + ' command contains a "undefined" argument.\n' +
                'This is converted to a "undefined" string now and will return an error from v.3.0 on.\n' +
                'Please handle this in your code to make sure everything works as you intended it to.'
            );
            args_copy[i] = 'undefined'; // Backwards compatible :/
        } else {
            // Seems like numbers are converted fast using string concatenation
            args_copy[i] = '' + args[i];
        }
    }

    if (this.options.prefix) {
        prefix_keys = commands.getKeyIndexes(command, args_copy);
        for (i = prefix_keys.pop(); i !== undefined; i = prefix_keys.pop()) {
            args_copy[i] = this.options.prefix + args_copy[i];
        }
    }
    if (this.options.rename_commands && this.options.rename_commands[command]) {
        command = this.options.rename_commands[command];
    }
    // Always use 'Multi bulk commands', but if passed any Buffer args, then do multiple writes, one for each arg.
    // This means that using Buffers in commands is going to be slower, so use Strings if you don't already have a Buffer.
    command_str = '*' + (len + 1) + '\r\n$' + command.length + '\r\n' + command + '\r\n';

    if (big_data === false) { // Build up a string and send entire command in one write
        for (i = 0; i < len; i += 1) {
            arg = args_copy[i];
            command_str += '$' + Buffer.byteLength(arg) + '\r\n' + arg + '\r\n';
        }
}
        } else if (typeof args[i] === 'undefined') {
            this.warn(
                'Deprecated: The ' + command.toUpperCase() + ' command contains a "undefined" argument.\n' +
                'This is converted to a "undefined" string now and will return an error from v.3.0 on.\n' +
                'Please handle this in your code to make sure everything works as you intended it to.'
            );
            args_copy[i] = 'undefined'; // Backwards compatible :/
        } else {
            // Seems like numbers are converted fast using string concatenation
            args_copy[i] = '' + args[i];
        }
    }

    if (this.options.prefix) {
        prefix_keys = commands.getKeyIndexes(command, args_copy);
        for (i = prefix_keys.pop(); i !== undefined; i = prefix_keys.pop()) {
            args_copy[i] = this.options.prefix + args_copy[i];
        }
    }
    if (this.options.rename_commands && this.options.rename_commands[command]) {
        command = this.options.rename_commands[command];
    }
    // Always use 'Multi bulk commands', but if passed any Buffer args, then do multiple writes, one for each arg.
    // This means that using Buffers in commands is going to be slower, so use Strings if you don't already have a Buffer.
    command_str = '*' + (len + 1) + '\r\n$' + command.length + '\r\n' + command + '\r\n';

    if (big_data === false) { // Build up a string and send entire command in one write
        for (i = 0; i < len; i += 1) {
            arg = args_copy[i];
            command_str += '$' + Buffer.byteLength(arg) + '\r\n' + arg + '\r\n';
        }
}
        } else if (typeof args[i] === 'undefined') {
            this.warn(
                'Deprecated: The ' + command.toUpperCase() + ' command contains a "undefined" argument.\n' +
                'This is converted to a "undefined" string now and will return an error from v.3.0 on.\n' +
                'Please handle this in your code to make sure everything works as you intended it to.'
            );
            args_copy[i] = 'undefined'; // Backwards compatible :/
        } else {
            // Seems like numbers are converted fast using string concatenation
            args_copy[i] = '' + args[i];
        }
    }

    if (this.options.prefix) {
        prefix_keys = commands.getKeyIndexes(command, args_copy);
        for (i = prefix_keys.pop(); i !== undefined; i = prefix_keys.pop()) {
            args_copy[i] = this.options.prefix + args_copy[i];
        }
    }
    if (this.options.rename_commands && this.options.rename_commands[command]) {
        command = this.options.rename_commands[command];
    }
    // Always use 'Multi bulk commands', but if passed any Buffer args, then do multiple writes, one for each arg.
    // This means that using Buffers in commands is going to be slower, so use Strings if you don't already have a Buffer.
    command_str = '*' + (len + 1) + '\r\n$' + command.length + '\r\n' + command + '\r\n';

    if (big_data === false) { // Build up a string and send entire command in one write
        for (i = 0; i < len; i += 1) {
            arg = args_copy[i];
            command_str += '$' + Buffer.byteLength(arg) + '\r\n' + arg + '\r\n';
        }
args_copy[i] = '' + args[i];
        }
    }
    args = null;

    if (command === 'subscribe' || command === 'psubscribe' || command === 'unsubscribe' || command === 'punsubscribe') {
        this.pub_sub_command(command_obj); // TODO: This has to be moved to the result handler
    } else if (command === 'monitor') {
        this.monitoring = true;
    } else if (command === 'quit') {
        this.closing = true;
    }
    this.command_queue.push(command_obj);

    if (this.options.prefix) {
        prefix_keys = commands.getKeyIndexes(command, args_copy);
        for (i = prefix_keys.pop(); i !== undefined; i = prefix_keys.pop()) {
            args_copy[i] = this.options.prefix + args_copy[i];
        }
    }
    if (typeof this.options.rename_commands !== 'undefined' && this.options.rename_commands[command]) {
        command = this.options.rename_commands[command];
    }
    // Always use 'Multi bulk commands', but if passed any Buffer args, then do multiple writes, one for each arg.
    // This means that using Buffers in commands is going to be slower, so use Strings if you don't already have a Buffer.
    command_str = '*' + (len + 1) + '\r\n$' + command.length + '\r\n' + command + '\r\n';

    if (big_data === false) { // Build up a string and send entire command in one write
        for (i = 0; i < len; i += 1) {
            arg = args_copy[i];
            command_str += '$' + Buffer.byteLength(arg) + '\r\n' + arg + '\r\n';
        }
}
        } else if (typeof args[i] === 'undefined') {
            this.warn(
                'Deprecated: The ' + command.toUpperCase() + ' command contains a "undefined" argument.\n' +
                'This is converted to a "undefined" string now and will return an error from v.3.0 on.\n' +
                'Please handle this in your code to make sure everything works as you intended it to.'
            );
            args_copy[i] = 'undefined'; // Backwards compatible :/
        } else {
            // Seems like numbers are converted fast using string concatenation
            args_copy[i] = '' + args[i];
        }
    }

    if (this.options.prefix) {
        prefix_keys = commands.getKeyIndexes(command, args_copy);
        for (i = prefix_keys.pop(); i !== undefined; i = prefix_keys.pop()) {
            args_copy[i] = this.options.prefix + args_copy[i];
        }
    }
    if (typeof this.options.rename_commands !== 'undefined' && this.options.rename_commands[command]) {
        command = this.options.rename_commands[command];
    }
    // Always use 'Multi bulk commands', but if passed any Buffer args, then do multiple writes, one for each arg.
    // This means that using Buffers in commands is going to be slower, so use Strings if you don't already have a Buffer.
    command_str = '*' + (len + 1) + '\r\n$' + command.length + '\r\n' + command + '\r\n';

    if (big_data === false) { // Build up a string and send entire command in one write
        for (i = 0; i < len; i += 1) {
            arg = args_copy[i];
            command_str += '$' + Buffer.byteLength(arg) + '\r\n' + arg + '\r\n';
        }

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