Cloud Defense Logo

Products

Solutions

Company

Book A Live Demo

Top 10 Examples of "react-native-redash in functional component" in JavaScript

Dive into secure and efficient coding practices with our curated list of the top 10 examples showcasing 'react-native-redash' in functional components in JavaScript. Our advanced machine learning engine meticulously scans each line of code, cross-referencing millions of open source libraries to ensure your implementation is not just functional, but also robust and secure. Elevate your React applications to new heights by mastering the art of handling side effects, API calls, and asynchronous operations with confidence and precision.

stiffness: 150,
            overshootClamping: false,
            restSpeedThreshold: 0.1,
            restDisplacementThreshold: 0.1
        }).start();
    };

    useEffect(() => {
        Animated.timing(translationY, {
            toValue: visible ? 0 : SCREEN_HEIGHT,
            duration: 300,
            easing: Easing.ease
        }).start();
    }, [visible]);

    const gestureHandler = onGestureEvent({
        state,
        translationY,
        velocityY
    });

    // Make sure we cannot drag up above the limit.
    const translateY = translationY.interpolate({
        inputRange: [0, SCREEN_HEIGHT],
        outputRange: [0, SCREEN_HEIGHT],
        extrapolateLeft: Extrapolate.CLAMP
    });

    useCode(
        // If we stopped dragging...
        () =>
            cond(eq(state, State.END), [
y,
    state
  });
  const isBack = new Value(0);
  const gestureProgress = cond(
    isBack,
    interpolate(translationX, {
      inputRange: [0, width - initialSideWidth],
      outputRange: [1, 0]
    }),
    interpolate(translationX, {
      inputRange: [-width, initialSideWidth],
      outputRange: [0.4, 0]
    })
  );
  const point = snapPoint(
    gestureProgress,
    divide(multiply(-1, velocityX), width),
    [0, 1]
  );
  const progress = snapProgress(gestureProgress, state, isBack, point);
  const centerY = followPointer(y);
  const horRadius = cond(
    isBack,
    waveHorRadiusBack(progress),
    waveHorRadius(progress)
  );
  const vertRadius = waveVertRadius(progress);
  const sWidth = sideWidth(progress);
  // useCode(debug("progress", progress), []);
  return (
const { onGestureEvent, translateY } = useMemo(() => {
    const translationY = new Value(0);
    const velocityY = new Value(0);
    const state = new Value(State.UNDETERMINED);
    const translateY1 = limit(
      decay(translationY, state, velocityY),
      state,
      -tabsProps.length * 100,
      0
    );
    return {
      translateY: bInterpolate(transitionVal, 0, translateY1),
      onGestureEvent: gestureEvent({
        translationY,
        velocityY,
        state
      })
    };
  }, [tabsProps.length, transitionVal]);
  return (
const { onGestureEvent, translateY } = useMemo(() => {
    const translationY = new Value(0);
    const velocityY = new Value(0);
    const state = new Value(State.UNDETERMINED);
    const translateY1 = limit(
      decay(translationY, state, velocityY),
      state,
      -tabsProps.length * 100,
      0
    );
    return {
      translateY: bInterpolate(transitionVal, 0, translateY1),
      onGestureEvent: gestureEvent({
        translationY,
        velocityY,
        state
      })
    };
  }, [tabsProps.length, transitionVal]);
  return (
export default ({ tabs: tabsProps }: TabsProps) => {
  const ref = useRef();
  const [tabs, setTabs] = useState([...tabsProps]);
  const [selectedTab, setSelectedTab] = useState(OVERVIEW);
  const transitionVal = useTransition(
    selectedTab,
    neq(selectedTab, OVERVIEW),
    eq(selectedTab, OVERVIEW),
    durationMs,
    easing
  );
  const { onGestureEvent, translateY } = useMemo(() => {
    const translationY = new Value(0);
    const velocityY = new Value(0);
    const state = new Value(State.UNDETERMINED);
    const translateY1 = limit(
      decay(translationY, state, velocityY),
      state,
      -tabsProps.length * 100,
      0
    );
export default ({ transition }: ChevronProps) => {
  const rotateZ = bInterpolate(transition, Math.PI, 0);
  const backgroundColor = bInterpolateColor(
    transition,
    { r: 82, g: 82, b: 81 },
    { r: 228, g: 86, b: 69 }
  );
  return (
    
      
    
  );
};
onChange(nextIndex, [
        cond(and(not(clockRunning(clock)), neq(nextIndex, selectedCard)), [
          set(selectedCard, nextIndex),
          call([selectedCard], selectCardState)
        ])
      ]),
      cond(eq(selectedCard, INITIAL_INDEX), [
        set(spring, timing(clock)),
        set(cardRotates[0], bInterpolate(spring, 0, -15)),
        set(cardRotates[1], 0),
        set(cardRotates[2], bInterpolate(spring, 0, 15))
      ]),
      cond(and(neq(selectedCard, INITIAL_INDEX), not(firstSelectionIsDone)), [
        set(spring, timing(clock)),
        set(cardRotates[0], bInterpolate(spring, 0, -7.5)),
        set(cardRotates[1], bInterpolate(spring, 0, 7.5)),
        set(cardRotates[2], bInterpolate(spring, 15, 0)),
        set(translationX, bInterpolate(spring, translationX, 0)),
        cond(not(clockRunning(clock)), set(firstSelectionIsDone, 1))
      ]),
      ...cards.map((_, index) =>
        cond(and(firstSelectionIsDone, eq(selectedCard, index)), [
          set(spring, timing(clock)),
          ...cards
            .map((_c, i) => i)
            .filter((_c, i) => i !== index)
            .map((absoluteIndex, i) =>
              set(
                cardRotates[absoluteIndex],
                bInterpolate(
                  spring,
                  cardRotates[absoluteIndex],
cond(and(not(clockRunning(clock)), neq(nextIndex, selectedCard)), [
          set(selectedCard, nextIndex),
          call([selectedCard], selectCardState)
        ])
      ]),
      cond(eq(selectedCard, INITIAL_INDEX), [
        set(spring, timing(clock)),
        set(cardRotates[0], bInterpolate(spring, 0, -15)),
        set(cardRotates[1], 0),
        set(cardRotates[2], bInterpolate(spring, 0, 15))
      ]),
      cond(and(neq(selectedCard, INITIAL_INDEX), not(firstSelectionIsDone)), [
        set(spring, timing(clock)),
        set(cardRotates[0], bInterpolate(spring, 0, -7.5)),
        set(cardRotates[1], bInterpolate(spring, 0, 7.5)),
        set(cardRotates[2], bInterpolate(spring, 15, 0)),
        set(translationX, bInterpolate(spring, translationX, 0)),
        cond(not(clockRunning(clock)), set(firstSelectionIsDone, 1))
      ]),
      ...cards.map((_, index) =>
        cond(and(firstSelectionIsDone, eq(selectedCard, index)), [
          set(spring, timing(clock)),
          ...cards
            .map((_c, i) => i)
            .filter((_c, i) => i !== index)
            .map((absoluteIndex, i) =>
              set(
                cardRotates[absoluteIndex],
                bInterpolate(
                  spring,
                  cardRotates[absoluteIndex],
                  7.5 * (i % 2 === 0 ? -1 : 1)
};
  useCode(
    block([
      cond(and(not(clockRunning(clock)), neq(nextIndex, selectedCard)), [
        set(selectedCard, nextIndex),
        call([selectedCard], selectCardState)
      ]),
      cond(eq(selectedCard, INITIAL_INDEX), [
        set(spring, timing(clock)),
        set(cardRotates[0], bInterpolate(spring, 0, -15)),
        set(cardRotates[1], 0),
        set(cardRotates[2], bInterpolate(spring, 0, 15))
      ]),
      cond(and(neq(selectedCard, INITIAL_INDEX), not(firstSelectionIsDone)), [
        set(spring, timing(clock)),
        set(cardRotates[0], bInterpolate(spring, 0, -7.5)),
        set(cardRotates[1], bInterpolate(spring, 0, 7.5)),
        set(cardRotates[2], bInterpolate(spring, 15, 0)),
        set(translationX, bInterpolate(spring, translationX, 0)),
        cond(not(clockRunning(clock)), set(firstSelectionIsDone, 1))
      ]),
      ...cards.map((_, index) =>
        cond(and(firstSelectionIsDone, eq(selectedCard, index)), [
          set(spring, timing(clock)),
          ...cards
            .map((_c, i) => i)
            .filter((_c, i) => i !== index)
            .map((absoluteIndex, i) =>
              set(
                cardRotates[absoluteIndex],
                bInterpolate(
                  spring,
.map((absoluteIndex, i) =>
              set(
                cardRotates[absoluteIndex],
                bInterpolate(
                  spring,
                  cardRotates[absoluteIndex],
                  7.5 * (i % 2 === 0 ? -1 : 1)
                )
              )
            ),

Is your System Free of Underlying Vulnerabilities?
Find Out Now