Cloud Defense Logo

Products

Solutions

Company

Book A Live Demo

Top 10 Examples of "jointjs in functional component" in JavaScript

Dive into secure and efficient coding practices with our curated list of the top 10 examples showcasing 'jointjs' in functional components in JavaScript. Our advanced machine learning engine meticulously scans each line of code, cross-referencing millions of open source libraries to ensure your implementation is not just functional, but also robust and secure. Elevate your React applications to new heights by mastering the art of handling side effects, API calls, and asynchronous operations with confidence and precision.

this.save_button.onclick = () => {
      console.log("Not implemented yet")
    }

    this.help_button = document.createElement("button");

    this.help_button.innerText = "Help";  
    this.help_button.onclick = () => {
      console.log("Not implemented yet")
    }

    // We need to create the graph and paper in the constructor
    // If you try to create them in renderModel (which is called everytime the user
    // opens an .idaes.vis file or changes tabs) then you get icons that do not drop
    // when the mouseup event is emitted
    var standard = joint.shapes.standard;
    var width = 10000;
    var height = 10000;
    var gridSize = 1;
    this.graph = new joint.dia.Graph([], { cellNamespace: { standard } });
    this.paper = new joint.dia.Paper({
      el: this.holder,
      model: this.graph,
      cellViewNamespace: { standard },
      width: width,
      height: height,
      gridSize: gridSize,
      interactive: true
    });

    // Adds link tools (adding vertices, moving segments) to links when your mouse over
    this.paper.on("link:mouseover", function(cellView, evt) {
makeGraph(data, subcircuits) {
        const graph = new joint.dia.Graph();
        this.listenTo(graph, 'change:buttonState', function(gate, sig) {
            this.enqueue(gate);
            this.trigger('userChange');
        });
        this.listenTo(graph, 'change:signal', function(wire, signal) {
            const gate = graph.getCell(wire.get('target').id);
            if (gate) setInput(signal, wire.get('target'), gate);
        });
        this.listenTo(graph, 'change:inputSignals', function(gate, sigs) {
            // forward the change back from a subcircuit
            if (gate instanceof cells.Output) {
                const subcir = gate.graph.get('subcircuit');
                if (subcir == null) return; // not in a subcircuit
                console.assert(subcir instanceof cells.Subcircuit);
                subcir.set('outputSignals', _.chain(subcir.get('outputSignals'))
                    .clone().set(gate.get('net'), sigs.in).value());
mounted() {
    this.shape = new joint.shapes.standard.Polyline();
    let bounds = this.node.diagram.bounds;
    this.shape.position(bounds.x, bounds.y);
    this.shape.resize(this.nodeWidth, bounds.height);
    this.shape.attr({
      body: {
        refPoints: '25 10 3 10 3 3 25 3',
      },
      label: {
        text: joint.util.breakText(this.node.definition.get('text'), {
          width: bounds.width,
        }),
        fill: 'black',
        yAlignment: 'left',
        xAlignment: 'left',
        refX: '5',
        refY: '5',
      },
    });


    this.shape.on('change:position', (element, position) => {
      this.node.diagram.bounds.x = position.x;
      this.node.diagram.bounds.y = position.y;
      // This is done so any flows pointing to this task are updated
      this.$emit(
mounted() {
    this.shape = new joint.shapes.processmaker.modeler.bpmn.pool();
    const bounds = this.node.diagram.bounds;
    this.shape.position(bounds.x, bounds.y);
    this.shape.resize(bounds.width, bounds.height);

    this.shape.attr('label/refX', labelWidth / 2);
    this.shape.attr('polyline/refX', labelWidth);
    this.shape.attr('label/text', joint.util.breakText(this.node.definition.get('name'), {
      width: bounds.width,
    }));

    this.shape.on('change:position', (element, position) => {
      this.node.diagram.bounds.x = position.x;
      this.node.diagram.bounds.y = position.y;
      // This is done so any flows pointing to this task are updated
      this.$emit(
        'move',
        {
          x: bounds.x,
          y: bounds.y,
        },
        element,
      );
    });
displayEditor(evt) {
        evt.stopPropagation();
        const div = $('<div>', {
            title: "FSM: " + this.model.get('label')
        }).appendTo('html &gt; body');
        const pdiv = $('<div>').appendTo(div);
        const graph = this.model.fsmgraph;
        const paper = new joint.dia.Paper({
            el: pdiv,
            model: graph
        });
        // to visualize the cells
        graph.resetCells(graph.getCells());
        // lazy layout
        if (!graph.get('laid_out')) {
            joint.layout.DirectedGraph.layout(graph, {
                dagre: dagre,
                graphlib: graphlib
            });
            graph.set('laid_out', true);
        }
        // auto-resizing
        this.listenTo(graph, 'change:position', (elem) =&gt; {
            paper.fitToContent({ padding: 30, allowNewOrigin: 'any' });</div></div>
}
}, {
    arithcomp: (i, j) =&gt; i.lesser(j)
});

// Nonequality operator
joint.shapes.digital.Compare.define('digital.Ne', {
    attrs: {
        'text.oper': { text: '≠' }
    }
}, {
    arithcomp: (i, j) =&gt; i.lesser(j)
});

// Connecting wire model
joint.dia.Link.define('digital.Wire', {
    attrs: {
        '.connection': { 'stroke-width': 2 },
        '.marker-vertex': { r: 7 }
    },
    signal: [0],
    bits: 1,

    router: { name: 'orthogonal' },
    connector: { name: 'rounded', args: { radius: 10 }}
}, {
    arrowheadMarkup: [
        ''
    ].join(''),
};

    this.CLICK_TRESHOLD = 2;

    // Canvas components
    this.canvasComponents = {};
    this.canvasComponents['grid'] = new Grid(this);
    this.canvasComponents['panAndZoom'] = new PanAndZoom(this);
    this.canvasComponents['link'] = new Link(this);
    this.canvasComponents['nodes'] = new Nodes(this);
    this.canvasComponents['highlights'] = new Highlights(this);
    this.canvasComponents['variables'] = new Variables(this);
    this.canvasComponents['selecting'] = new Selecting(this);
    this.canvasComponents['saveImage'] = new SaveImage(this);

    this.graph = new joint.dia.Graph();
    this.currentDetailCell = null;
    this.startingPointerPosition = null;
    this.freezed = false;
    this.ignoreAction = false;
    this.dontReloadGraph = false;
    this.interactivity = true;

    // TODO: [Low] Find better place to place this
    joint.setTheme('modern');
  }
updateShape() {
      const bounds = this.node.diagram.bounds;
      this.shape.position(bounds.x, bounds.y);
      this.shape.resize(bounds.width, bounds.height);
      this.shape.attr({
        label: {
          text: joint.util.breakText(this.node.definition.get('name'), {
            width: bounds.width,
          }),
          fill: 'black',
        },
      });
      // Alert anyone that we have moved
    },
    handleClick() {
configureResize() {
      this.shape.listenTo(this.paper, 'element:pointerup', cellView => {
        if (cellView.model.component && cellView.model.component === this) {
          /* Resize limits must be re-calculated if the the pool or lane is moved */
          this.calculateElementLimits();
        }
      });

      const pointBottomRight = new shapes.standard.EmbeddedImage();
      const pointBottomLeft = new shapes.standard.EmbeddedImage();
      const pointTopRight = new shapes.standard.EmbeddedImage();
      const pointTopLeft = new shapes.standard.EmbeddedImage();

      this.anchorPoints = [
        pointBottomRight,
        pointBottomLeft,
        pointTopRight,
        pointTopLeft,
      ];

      const { x, y, width, height } = this.shape.getBBox();

      this.anchorPoints.forEach(point => {
        point.set('isDrag', true);
        point.set('previousPosition', point.position());
configureResize() {
      this.shape.listenTo(this.paper, 'element:pointerup', cellView => {
        if (cellView.model.component && cellView.model.component === this) {
          /* Resize limits must be re-calculated if the the pool or lane is moved */
          this.calculateElementLimits();
        }
      });

      const pointBottomRight = new shapes.standard.EmbeddedImage();
      const pointBottomLeft = new shapes.standard.EmbeddedImage();
      const pointTopRight = new shapes.standard.EmbeddedImage();
      const pointTopLeft = new shapes.standard.EmbeddedImage();

      this.anchorPoints = [
        pointBottomRight,
        pointBottomLeft,
        pointTopRight,
        pointTopLeft,
      ];

      const { x, y, width, height } = this.shape.getBBox();

      this.anchorPoints.forEach(point => {
        point.set('isDrag', true);
        point.set('previousPosition', point.position());
      });

Is your System Free of Underlying Vulnerabilities?
Find Out Now