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Top 10 Examples of "guacamole-common-js in functional component" in JavaScript

Dive into secure and efficient coding practices with our curated list of the top 10 examples showcasing 'guacamole-common-js' in functional components in JavaScript. Our advanced machine learning engine meticulously scans each line of code, cross-referencing millions of open source libraries to ensure your implementation is not just functional, but also robust and secure. Elevate your React applications to new heights by mastering the art of handling side effects, API calls, and asynchronous operations with confidence and precision.

public open(id_parameter: string, endpoint_parameter: string) {
    // added to simplify development process
    const url = environment.production ? window.location.origin : API_URL;
    const tunnel = new Guacamole.HTTPTunnel(
      `${url}/api/tunnel`, false,
      { 'Authorization': `Bearer ${this.storageService.getToken()}` }
    );

    const guac = new Guacamole.Client(tunnel);
    const display = document.getElementById('display');

    display.appendChild(guac.getDisplay().getElement());
    this.layer = guac.getDisplay().getDefaultLayer();

    guac.connect(`{"host" : "${id_parameter}", "endpoint" : "${endpoint_parameter}"}`);

    // Error handler
    guac.onerror = (error) => console.log(error.message);
    window.onunload = () => guac.disconnect();

    // Mouse
    const mouse = new Guacamole.Mouse(guac.getDisplay().getElement());
    mouse.onmousemove = (mouseState) => {
      if (navigator.userAgent.indexOf('Firefox') === -1) {
        mouseState.x = mouseState.x + 125;
// Error handler
    guac.onerror = (error) => console.log(error.message);
    window.onunload = () => guac.disconnect();

    // Mouse
    const mouse = new Guacamole.Mouse(guac.getDisplay().getElement());
    mouse.onmousemove = (mouseState) => {
      if (navigator.userAgent.indexOf('Firefox') === -1) {
        mouseState.x = mouseState.x + 125;
        mouseState.y = mouseState.y + 65;
      }
      guac.sendMouseState(mouseState);
    }

    const keyboard = new Guacamole.Keyboard(document);
    keyboard.onkeydown = (keysym) => guac.sendKeyEvent(1, keysym);
    keyboard.onkeyup = (keysym) => guac.sendKeyEvent(0, keysym);
  }
}
);

    const guac = new Guacamole.Client(tunnel);
    const display = document.getElementById('display');

    display.appendChild(guac.getDisplay().getElement());
    this.layer = guac.getDisplay().getDefaultLayer();

    guac.connect(`{"host" : "${id_parameter}", "endpoint" : "${endpoint_parameter}"}`);

    // Error handler
    guac.onerror = (error) => console.log(error.message);
    window.onunload = () => guac.disconnect();

    // Mouse
    const mouse = new Guacamole.Mouse(guac.getDisplay().getElement());
    mouse.onmousemove = (mouseState) => {
      if (navigator.userAgent.indexOf('Firefox') === -1) {
        mouseState.x = mouseState.x + 125;
        mouseState.y = mouseState.y + 65;
      }
      guac.sendMouseState(mouseState);
    }

    const keyboard = new Guacamole.Keyboard(document);
    keyboard.onkeydown = (keysym) => guac.sendKeyEvent(1, keysym);
    keyboard.onkeyup = (keysym) => guac.sendKeyEvent(0, keysym);
  }
}
public open(id_parameter: string, endpoint_parameter: string) {
    // added to simplify development process
    const url = environment.production ? window.location.origin : API_URL;
    const tunnel = new Guacamole.HTTPTunnel(
      `${url}/api/tunnel`, false,
      { 'Authorization': `Bearer ${this.storageService.getToken()}` }
    );

    const guac = new Guacamole.Client(tunnel);
    const display = document.getElementById('display');

    display.appendChild(guac.getDisplay().getElement());
    this.layer = guac.getDisplay().getDefaultLayer();

    guac.connect(`{"host" : "${id_parameter}", "endpoint" : "${endpoint_parameter}"}`);

    // Error handler
    guac.onerror = (error) => console.log(error.message);
    window.onunload = () => guac.disconnect();
ngOnInit() {
    if (!this.replay.src) {
      alert('Not found replay');
      return;
    }
    this.playerRef = document.getElementById('player');
    this.displayRef = document.getElementById('display');
    this.screenRef = document.getElementById('screen');
    const tunnel = new Guacamole.StaticHTTPTunnel(this.replay.src);
    this.recording = new Guacamole.SessionRecording(tunnel);
    this.recordingDisplay = this.recording.getDisplay();
    const recordingElement = this.recordingDisplay.getElement();
    recordingElement.style.margin = '0 auto';
    this.screenRef.appendChild(recordingElement);
    this.initRecording();


    // this.toggle();
  }
ngOnInit() {
    if (!this.replay.src) {
      alert('Not found replay');
      return;
    }
    this.playerRef = document.getElementById('player');
    this.displayRef = document.getElementById('display');
    this.screenRef = document.getElementById('screen');
    const tunnel = new Guacamole.StaticHTTPTunnel(this.replay.src);
    this.recording = new Guacamole.SessionRecording(tunnel);
    this.recordingDisplay = this.recording.getDisplay();
    const recordingElement = this.recordingDisplay.getElement();
    recordingElement.style.margin = '0 auto';
    this.screenRef.appendChild(recordingElement);
    this.initRecording();


    // this.toggle();
  }
useEffect(() => {
        // Determine websocket URI
        const protocolPrefix = window.location.protocol === 'https:' ? 'wss:' : 'ws:';
        let {host} = window.location;
        let webSocketFullUrl = `${protocolPrefix}//${host}${wspath}`;

        guacRef.current = new Guacamole.Client(new Guacamole.WebSocketTunnel(webSocketFullUrl));

        displayRef.current.appendChild(guacRef.current.getDisplay().getElement());

        // Error handler
        guacRef.current.onerror = function (error) {
            let msg = error.message;

            if (GUACAMOLE_STATUS[error.code]) {
                msg = <p>
                    {error.message}<br>
                    {GUACAMOLE_STATUS[error.code].name}<br>
                    {GUACAMOLE_STATUS[error.code].text}
                </p>
            }

            setErrorMessage(msg);
useEffect(() => {
        // don't bind to events if we know this input will not be accepted at server side
        if (!controlInput) {
            return;
        }

        // Keyboard
        let keyboard = new Guacamole.Keyboard(displayRef.current);

        const fixKeys = (keysym) => {
            // 65508 - Right Ctrl
            // 65507 - Left Ctrl
            // somehow Right Ctrl is not sent, so send Left Ctrl instead
            if (keysym === 65508) return 65507;

            return keysym
        };

        keyboard.onkeydown = function (keysym) {
            guacRef.current.sendKeyEvent(1, fixKeys(keysym));
        };

        keyboard.onkeyup = function (keysym) {
            guacRef.current.sendKeyEvent(0, fixKeys(keysym));
// somehow Right Ctrl is not sent, so send Left Ctrl instead
            if (keysym === 65508) return 65507;

            return keysym
        };

        keyboard.onkeydown = function (keysym) {
            guacRef.current.sendKeyEvent(1, fixKeys(keysym));
        };

        keyboard.onkeyup = function (keysym) {
            guacRef.current.sendKeyEvent(0, fixKeys(keysym));
        };

        // Mouse
        let mouse = new Guacamole.Mouse(displayRef.current);


        mouse.onmousemove = function (mouseState) {
            mouseState.x = mouseState.x / scale.current;
            mouseState.y = mouseState.y / scale.current;
            guacRef.current.sendMouseState(mouseState);
        };

        mouse.onmousedown = mouse.onmouseup = function (mouseState) {
            guacRef.current.sendMouseState(mouseState);
        };


    }, [controlInput]);
guacRef.current.onstatechange = (newState) => {
            setClientState(newState);
        };

        // Setup connection parameters, like resolution and supported audio types
        let connectionParams = {
            audio: []
        };

        // if current instance is allowed to control remote display size - include window size in connection info
        if (controlSize) {
            connectionParams.width = displayRef.current.clientWidth;
            connectionParams.height = displayRef.current.clientHeight;
        }

        let supportedAudioTypes = Guacamole.AudioPlayer.getSupportedTypes();
        if (supportedAudioTypes.length > 0) {
            connectionParams.audio = supportedAudioTypes.map(item => item + ";rate=44100,channels=2")
        }

        // Set connection parameters as we will use them later to reconnect
        connectParamsRef.current = connectionParams;

        // Everything has been setup - we can initiate connection
        guacRef.current.connect(getConnectionString());

        // Specify how to clean up after this effect:
        return function cleanup() {
            // Disconnect Guacamole Client, so server know'w we don't need any updates and teminates connection
            // to server
            guacRef.current.disconnect();
        };

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