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Top 10 Examples of "d3-timer in functional component" in JavaScript

Dive into secure and efficient coding practices with our curated list of the top 10 examples showcasing 'd3-timer' in functional components in JavaScript. Our advanced machine learning engine meticulously scans each line of code, cross-referencing millions of open source libraries to ensure your implementation is not just functional, but also robust and secure. Elevate your React applications to new heights by mastering the art of handling side effects, API calls, and asynchronous operations with confidence and precision.

* Typescript definition tests for d3/d3-timer module
 *
 * Note: These tests are intended to test the definitions only
 * in the sense of typing and call signature consistency. They
 * are not intended as functional tests.
 */

import * as d3Timer from 'd3-timer';

// Test now definition
const now: number = d3Timer.now();

// Test timer and timerFlush definitions ------------

let t0: d3Timer.Timer = d3Timer.timer((elapsed: number) => { console.log(elapsed); });
let t1: d3Timer.Timer = d3Timer.timer((elapsed: number) => { console.log(elapsed); }, 150);
let t2: d3Timer.Timer = d3Timer.timer((elapsed: number) => { console.log(elapsed); }, 150, performance.now() || Date.now());

t0.restart((elapsed: number) => { console.log(elapsed); });
t0.restart((elapsed: number) => { console.log(elapsed); }, 150);
t0.restart((elapsed: number) => { console.log(elapsed); }, 150, performance.now() || Date.now());
t0.stop();

d3Timer.timerFlush();

t1.stop(); t2.stop();

// Test timeout Timer definitions  --------------------------------

t0 = d3Timer.timeout((elapsed: number) => { console.log(elapsed); });
t1 = d3Timer.timeout((elapsed: number) => { console.log(elapsed); }, 150);
t2 = d3Timer.timeout((elapsed: number) => { console.log(elapsed); }, 150, performance.now() || Date.now());
d3Timer.timerFlush();

t1.stop(); t2.stop();

// Test timeout Timer definitions  --------------------------------

t0 = d3Timer.timeout((elapsed: number) => { console.log(elapsed); });
t1 = d3Timer.timeout((elapsed: number) => { console.log(elapsed); }, 150);
t2 = d3Timer.timeout((elapsed: number) => { console.log(elapsed); }, 150, performance.now() || Date.now());

// Test interval Timer definitions --------------------------------

t0 = d3Timer.interval((elapsed: number) => { console.log(elapsed); });
t1 = d3Timer.interval((elapsed: number) => { console.log(elapsed); }, 150);
t2 = d3Timer.interval((elapsed: number) => { console.log(elapsed); }, 150, performance.now() || Date.now());
t0.restart((elapsed: number) => { console.log(elapsed); }, 150, performance.now() || Date.now());
t0.stop();

d3Timer.timerFlush();

t1.stop(); t2.stop();

// Test timeout Timer definitions  --------------------------------

t0 = d3Timer.timeout((elapsed: number) => { console.log(elapsed); });
t1 = d3Timer.timeout((elapsed: number) => { console.log(elapsed); }, 150);
t2 = d3Timer.timeout((elapsed: number) => { console.log(elapsed); }, 150, performance.now() || Date.now());

// Test interval Timer definitions --------------------------------

t0 = d3Timer.interval((elapsed: number) => { console.log(elapsed); });
t1 = d3Timer.interval((elapsed: number) => { console.log(elapsed); }, 150);
t2 = d3Timer.interval((elapsed: number) => { console.log(elapsed); }, 150, performance.now() || Date.now());
d3Timer.timerFlush();

t1.stop(); t2.stop();

// Test timeout Timer definitions  --------------------------------

t0 = d3Timer.timeout((elapsed: number) => { console.log(elapsed); });
t1 = d3Timer.timeout((elapsed: number) => { console.log(elapsed); }, 150);
t2 = d3Timer.timeout((elapsed: number) => { console.log(elapsed); }, 150, performance.now() || Date.now());

// Test interval Timer definitions --------------------------------

t0 = d3Timer.interval((elapsed: number) => { console.log(elapsed); });
t1 = d3Timer.interval((elapsed: number) => { console.log(elapsed); }, 150);
t2 = d3Timer.interval((elapsed: number) => { console.log(elapsed); }, 150, performance.now() || Date.now());
t0.stop();

d3Timer.timerFlush();

t1.stop(); t2.stop();

// Test timeout Timer definitions  --------------------------------

t0 = d3Timer.timeout((elapsed: number) => { console.log(elapsed); });
t1 = d3Timer.timeout((elapsed: number) => { console.log(elapsed); }, 150);
t2 = d3Timer.timeout((elapsed: number) => { console.log(elapsed); }, 150, performance.now() || Date.now());

// Test interval Timer definitions --------------------------------

t0 = d3Timer.interval((elapsed: number) => { console.log(elapsed); });
t1 = d3Timer.interval((elapsed: number) => { console.log(elapsed); }, 150);
t2 = d3Timer.interval((elapsed: number) => { console.log(elapsed); }, 150, performance.now() || Date.now());
/**
 * Typescript definition tests for d3/d3-timer module
 *
 * Note: These tests are intended to test the definitions only
 * in the sense of typing and call signature consistency. They
 * are not intended as functional tests.
 */

import * as d3Timer from 'd3-timer';

// Test now definition
const now: number = d3Timer.now();

// Test timer and timerFlush definitions ------------

let t0: d3Timer.Timer = d3Timer.timer((elapsed: number) => { console.log(elapsed); });
let t1: d3Timer.Timer = d3Timer.timer((elapsed: number) => { console.log(elapsed); }, 150);
let t2: d3Timer.Timer = d3Timer.timer((elapsed: number) => { console.log(elapsed); }, 150, performance.now() || Date.now());

t0.restart((elapsed: number) => { console.log(elapsed); });
t0.restart((elapsed: number) => { console.log(elapsed); }, 150);
t0.restart((elapsed: number) => { console.log(elapsed); }, 150, performance.now() || Date.now());
t0.stop();

d3Timer.timerFlush();

t1.stop(); t2.stop();
/**
 * Typescript definition tests for d3/d3-timer module
 *
 * Note: These tests are intended to test the definitions only
 * in the sense of typing and call signature consistency. They
 * are not intended as functional tests.
 */

import * as d3Timer from 'd3-timer';

// Test now definition
let now: number = d3Timer.now();

// Test timer and timerFlush definitions ------------

let t0: d3Timer.Timer = d3Timer.timer((elapsed: number) => { console.log(elapsed); });
let t1: d3Timer.Timer = d3Timer.timer((elapsed: number) => { console.log(elapsed); }, 150);
let t2: d3Timer.Timer = d3Timer.timer((elapsed: number) => { console.log(elapsed); }, 150, performance.now() || Date.now());

t0.restart((elapsed: number) => { console.log(elapsed); });
t0.restart((elapsed: number) => { console.log(elapsed); }, 150);
t0.restart((elapsed: number) => { console.log(elapsed); }, 150, performance.now() || Date.now());
t0.stop();

d3Timer.timerFlush();

t1.stop(); t2.stop();
//TODO make new legend
      // select('.legend').selectAll('.rectLegend').remove()
      //
      // let legend = svglegend.legendColor()
      // legend.scale(self.legendScale);
      // legend.shapeWidth((that.svgWidth)/8);
      // d3.select('.legend').call(legend);
      self.dotDataColloection.forEach(dot =>{
        [dot.x,dot.y] = self.projection([dot.longitude,dot.latitude])
      })

      let simulation = forceSimulation(self.dotDataColloection)
                          .force('collide',forceCollide().radius(5).iterations(10))
                          .stop();

      timeout(function(){
      for (var i = 0,
        n = Math.ceil(Math.log(simulation.alphaMin()) / Math.log(1 - simulation.alphaDecay()));
         i < n; ++i) {
          simulation.tick();}

      let circles = draw.selectAll('circle').data(self.dotDataColloection);
          circles.exit().remove();
          circles = circles.enter()
                      .append('circle')
                      .merge(circles);
          circles.attr('cx',(d:any)=>d.x)
                     .attr('cy',(d:any)=>d.y)
                     .attr('r',4)
                     .attr('fill',(d:any)=>self.mapManager.scaleFunction(d.dataVal))
                     .attr('id',(d:any)=>'circle_' + d.ID)
                      .on("mouseover", function(d:any) {
}

      // Cancel any pre-empted transitions.
      else if (+i < id) {
        o.state = ENDED;
        o.timer.stop();
        o.on.call("cancel", node, node.__data__, o.index, o.group);
        delete schedules[i];
      }
    }

    // Defer the first tick to end of the current frame; see d3/d3#1576.
    // Note the transition may be canceled after start and before the first tick!
    // Note this must be scheduled before the start event; see d3/d3-transition#16!
    // Assuming this is successful, subsequent callbacks go straight to tick.
    timeout(function() {
      if (self.state === STARTED) {
        self.state = RUNNING;
        self.timer.restart(tick, self.delay, self.time);
        tick(elapsed);
      }
    });

    // Dispatch the start event.
    // Note this must be done before the tween are initialized.
    self.state = STARTING;
    self.on.call("start", node, node.__data__, self.index, self.group);
    if (self.state !== STARTING) return; // interrupted
    self.state = STARTED;

    // Initialize the tween, deleting null tween.
    tween = new Array(n = self.tween.length);
value = lazy.get.call(model);
            on(`.${key}`, () => {
                var newValue = lazy.get.call(model);
                if (newValue === value) return;
                update(newValue);
            });
        } else
            prop.set = function (newValue) {
                if (newValue === value) return;
                // Schedule change event at the next event loop tick
                timeout(() => {
                    update(newValue);
                });
            };

        timeout(() => {
            properties.get('').call('change', model);
        });
        return prop;
    }

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