Dive into secure and efficient coding practices with our curated list of the top 10 examples showcasing 'assemblyscript' in functional components in JavaScript. Our advanced machine learning engine meticulously scans each line of code, cross-referencing millions of open source libraries to ensure your implementation is not just functional, but also robust and secure. Elevate your React applications to new heights by mastering the art of handling side effects, API calls, and asynchronous operations with confidence and precision.
entrySrc.statements.forEach(s => {
if (
s.kind === NodeKind.CLASSDECLARATION &&
s.decorators &&
s.decorators.length &&
s.decorators.some(d => d.name.text === "deserializable")
) {
const name = s.name.text
const marshalCode = buildMarshal(name, deserializableClasses[name])
console.log(marshalCode)
const marshalStmt = parseStatements(entrySrc, marshalCode)[0]
const method = Node.createMethodDeclaration(
marshalStmt.name,
null,
marshalStmt.signature,
marshalStmt.body,
null,
CommonFlags.STATIC,
entrySrc.range // TODO
s.kind === NodeKind.CLASSDECLARATION &&
s.decorators &&
s.decorators.length &&
s.decorators.some(d => d.name.text === "deserializable")
) {
const name = s.name.text
const marshalCode = buildMarshal(name, deserializableClasses[name])
console.log(marshalCode)
const marshalStmt = parseStatements(entrySrc, marshalCode)[0]
const method = Node.createMethodDeclaration(
marshalStmt.name,
null,
marshalStmt.signature,
marshalStmt.body,
null,
CommonFlags.STATIC,
entrySrc.range // TODO
)
// s.members.push(method)
entrySrc.statements.push(marshalStmt)
}
})
entrySrc.statements.forEach(s => {
if (
s.kind === NodeKind.CLASSDECLARATION &&
s.decorators &&
s.decorators.length &&
s.decorators.some(d => d.name.text === "deserializable")
) {
const name = s.name.text
const marshalCode = buildMarshal(name, deserializableClasses[name])
console.log(marshalCode)
const marshalStmt = parseStatements(entrySrc, marshalCode)[0]
const method = Node.createMethodDeclaration(
marshalStmt.name,
null,
marshalStmt.signature,
marshalStmt.body,
null,
CommonFlags.STATIC,
entrySrc.range // TODO
)
// s.members.push(method)
entrySrc.statements.push(marshalStmt)
}
})
await new Promise((resolve, reject) => {
asc.main(["src/index.ts", "--binaryFile", relativeOutWasm, "-d", relativeOutTypes, "--optimize", "--sourceMap", // Optional:
"--use", " Math=JSMath", "-O3", "--importMemory", ...(options.args || [])], {
stdout: reporter.stdout,
stderr: reporter.stderr
}, err => {
if (err) {
reject(err);
return;
}
resolve();
});
});
reporter.created(path.join(out, "assets/index.wasm"));
)
let outputFile = path.relative(baseDir, outFile)
// Create output directory
try {
fs.mkdirsSync(path.dirname(outputFile))
} catch (e) {
throw e
}
let libs = path.join(baseDir, 'node_modules')
let global = path.join(libs, '@graphprotocol', 'graph-ts', 'global', 'global.ts')
global = path.relative(baseDir, global)
asc.main(
[
inputFile,
global,
'--baseDir',
baseDir,
'--lib',
libs,
'--outFile',
outputFile,
'--optimize',
],
{
stdout: process.stdout,
stderr: process.stdout,
},
e => {
targetPath = path.join(
buildTempPath,
path.parse(this.resourcePath).name + ".wasm"
);
mkDirsSync(buildTempPath);
let params = [
path.relative(process.cwd(), this.resourcePath),
"-o",
path.relative(process.cwd(), targetPath)
// ,
// "--optimize",
// "--validate",
// "--sourceMap"
];
optionUtils(params,options);
asc.main(
params,
function(err) {
if (err) throw err;
var distStates = fs.statSync(targetPath);
var distFile = fs.readFileSync(targetPath);
// Options `dataUrlLimit` is backward compatibility with first loader versions
var limit =
options.limit ||
(me.options && me.options.url && me.options.url.dataUrlLimit);
if (limit) {
limit = parseInt(limit, 10);
}
// var mimetype = options.mimetype || options.minetype || mime.lookup(this.resourcePath)
if (!limit || distStates.size < limit) {
me.addDependency(wasmFooterPath);
var jsModule = transpile2Js(source);
gulp.task("build-assembly-asc", callback => {
const asc = require("assemblyscript/bin/asc");
asc.main([
"nBodyForces.ts",
"--baseDir", "src/assembly",
// Output all the goodies asc has to offer
"--binaryFile", "../../dist/assembly/nBodyForces.wasm",
"--textFile", "../../dist/assembly/nBodyForces.wat",
"--asmjsFile", "../../dist/assembly/nBodyForces.asc.js",
"--idlFile", "../../dist/assembly/nBodyForces.webidl",
"--tsdFile", "../../dist/assembly/nBodyForces.d.ts",
"--sourceMap",
// Configure compilation
// "--runtime", "full", // default
// "-O3", // https://github.com/AssemblyScript/assemblyscript/issues/838
// "--noAssert",
// Output timing info and validate
"--measure",
"--validate"
function AssemblyScriptLoader(source) {
var options4me = loaderUtils.getOptions(this) || {};
var innerCallback = this.async();
validateOptions(require("./options"), options4me, "URL Loader");
if (this.cacheable) {
this.cacheable();
}
var me = this;
var targetPath = this._compiler.outputPath;
var buildTempPath = path.join(this._compiler.context,"/temp/assembly/");
targetPath = path.join(
buildTempPath, path.parse(this.resourcePath).name + ".wasm"
);
mkdirsSync(buildTempPath);
asc.main(
[
path.relative(process.cwd(), this.resourcePath),
// "./src/view/index/ass/test.ts",
"-o",
path.relative(process.cwd(), targetPath),
"--optimize",
"--validate",
"--sourceMap"
],
function(err) {
if (err) throw err;
var distStates = fs.statSync(targetPath);
var distFile = fs.readFileSync(targetPath);
// Options `dataUrlLimit` is backward compatibility with first loader versions
var limit =
options4me.limit ||
this.onmessage = function (evt) {
// message from UI thread
var msg = evt.data
switch (msg.purpose) {
// Message: Load new wasm module
case 'wasmModule':
// Instantiate the compiled module we were passed.
wasm = loader.instantiate(msg.wasmModule, importObj) // Throws
// Tell nBodySimulation.js we are ready
this.postMessage({ purpose: 'wasmReady' })
return
// Message: Given array of floats describing a system of bodies (x,y,x,mass),
// calculate the Grav forces to be applied to each body
case 'nBodyForces':
if (!wasm) throw new Error('wasm not initialized')
// Copy msg.arrBodies array into the wasm instance, increase GC count
const dataRef = wasm.__retain(wasm.__allocArray(wasm.FLOAT64ARRAY_ID, msg.arrBodies));
// Do the calculations in this thread synchronously
const resultRef = wasm.nBodyForces(dataRef);
// Copy result array from the wasm instance to our javascript runtime
const { TestContext, EmptyReporter } = require("@as-pect/core");
const { instantiateBuffer } = require("assemblyscript/lib/loader");
const glob = require("glob");
const { main } = require("assemblyscript/cli/asc");
const { parse } = require("assemblyscript/cli/util/options");
const path = require("path");
const fs = require("fs");
const Wasi = require("wasi");
const wasi = new Wasi({});
const diff = require("diff");
const options = parse(process.argv.slice(2), {
"help": {
"description": "Prints this message and exits.",
"type": "b",
"alias": "h"
},
"updateFixtures": {
"description": "Update the test fixtures.",
"type": "b",
"alias": "u"
},
});
if (options.unknown.length > 1) {
console.error("Unknown options arguments: " + options.unknown.join(" "));
process.exit(1);
}