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Top 7 Examples of "server-destroy in functional component" in JavaScript

Dive into secure and efficient coding practices with our curated list of the top 10 examples showcasing 'server-destroy' in functional components in JavaScript. Our advanced machine learning engine meticulously scans each line of code, cross-referencing millions of open source libraries to ensure your implementation is not just functional, but also robust and secure. Elevate your React applications to new heights by mastering the art of handling side effects, API calls, and asynchronous operations with confidence and precision.

manifestServer.listen(manifestFixturePort, function() {
    let port = (manifestServer.address() as net.AddressInfo).port;

    if (verbose) {
      // Print out url
      qrcodeTerminal.generate(`exp://${lanAddress}:${port}`, code =>
        console.log(`${indentString(code, 2)}\n`)
      );
      console.log(`Your fixture URL is: exp://${lanAddress}:${port}\n`);

      if (playbackSpeed !== 1.0) {
        console.log(`Playing at ${playbackSpeed}x speed.\n`);
      }
    }
  });
  enableDestroy(manifestServer);

  return `${lanAddress}:${manifestFixturePort}`;
}
packagerServer.on('request', (req, res) => {
    requestHandler('packager', req, res);
  });
  const wss = new WebSocket.Server({ server: packagerServer });
  wss.on('connection', (ws, req) => {
    // TODO: send/receive fixtures
    /*ws.on('message', function incoming(message) {
      console.log('received: %s', message);
    });

    ws.send('something');*/
  });

  packagerServer.listen(packagerFixturePort);
  enableDestroy(packagerServer);
  console.log(`Packager URL: exp://${lanAddress}:${packagerFixturePort}\n`);

  manifestServer.on('request', (req, res) => {
    requestHandler('manifest', req, res);
  });
  manifestServer.listen(manifestFixturePort, function() {
    let port = (manifestServer.address() as net.AddressInfo).port;

    if (verbose) {
      // Print out url
      qrcodeTerminal.generate(`exp://${lanAddress}:${port}`, code =>
        console.log(`${indentString(code, 2)}\n`)
      );
      console.log(`Your fixture URL is: exp://${lanAddress}:${port}\n`);

      if (playbackSpeed !== 1.0) {
// Prepare listenArgs
    const listenArgs = this.socket ? { path: this.socket } : { host: this.host, port: this.port }
    listenArgs.exclusive = false

    // Call server.listen
    try {
      this.server = await new Promise((resolve, reject) => {
        this._server.on('error', error => reject(error))
        const s = this._server.listen(listenArgs, error => error ? reject(error) : resolve(s))
      })
    } catch (error) {
      return this.serverErrorHandler(error)
    }

    // Enable destroy support
    enableDestroy(this.server)
    pify(this.server.destroy)

    // Compute listen URL
    this.computeURL()

    // Set this.listening to true
    this.listening = true
  }
consola.debug('server closed')
                  /* istanbul ignore if */
                  if (err) {
                    return reject(err)
                  }
                  resolve()
                })
              })
          )

          this.callHook('listen', server, { port, host }).then(resolve)
        }
      )

      // Add server.destroy(cb) method
      enableDestroy(server)
    }))
  }
startHttpServer(restart) {
        try {
            this.httpServerInstance = http.createServer(this.server);
            this.httpServerInstance.on('error', (e) => {
                this.onStartupFailed(e);
            });
            this.httpServerInstance.on('listening', () => {
                if (restart) {
                    this.onServerRestarted(this.port);
                } else {
                    this.onServerReady(this.port);
                }
            });
            this.httpServerInstance.listen(this.port);
            enableDestroy(this.httpServerInstance);
        } catch (e) {
            this.onStartupFailed(e);
        }
    }
}
new Promise(resolve => {
        const server = factory({
          namespc,
          redis: { url: redis },
          history: { size: 10 },
          debug: false,
        });

        enableDestroy(server);

        server.on('close', () => {
          console.log('closing', port);
          delete servers[port];
        });

        server.listen(port, () => {
          servers[port] = server;
          resolve(server);
        });
      })
  );
this.init(this.serverPath, this.parentServerPath, true);
                } else {
                    this.onStartupFailed(1);
                }
            });
            this.httpServerInstance.on('listening', () => {
                this.retries = 0;
                this.savePort();
                if (restart) {
                    this.onServerRestarted(this.port);
                } else {
                    this.onServerReady(this.port);
                }
            });
            this.httpServerInstance.listen(this.port, '127.0.0.1');
            enableDestroy(this.httpServerInstance);
        } catch (e) {
            this.log.error(e);
            this.onStartupFailed(1);
        }
    }
}

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