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Top 10 Examples of "pusher-js in functional component" in JavaScript

Dive into secure and efficient coding practices with our curated list of the top 10 examples showcasing 'pusher-js' in functional components in JavaScript. Our advanced machine learning engine meticulously scans each line of code, cross-referencing millions of open source libraries to ensure your implementation is not just functional, but also robust and secure. Elevate your React applications to new heights by mastering the art of handling side effects, API calls, and asynchronous operations with confidence and precision.

init() {
    // Log only if env is testing or development.
    Pusher.logToConsole = CONSTANTS.PUSHER.logToConsole || true;
    // Init Pusher
    const options = {
      encrypted: true,
      app: window.WOOT,
      cluster: CONSTANTS.PUSHER.cluster,
    };
    const pusher = new VuePusher(CONSTANTS.PUSHER.token, options);
    // Add to global Obj
    if (AuthAPI.isLoggedIn()) {
      pusher.subscribe(AuthAPI.getPubSubToken());
      return pusher.pusher;
    }
    return null;
  },
};
TravisPusher.prototype.init = function (config, apiService) {
  if (!config.key) {
    // Set up a mock Pusher that ignores the expected methods.
    return this.pusher = {
      subscribe() {
        return {
          bind_global() {}
        };
      },
      unsubscribe() {},
      channel() {}
    };
  }

  this.apiService = apiService;
  Pusher.warn = this.warn.bind(this);

  if (config.debug) {
    Pusher.log = function (message) {
      if (window.console && window.console.log) {
        window.console.log(message);
      }
    };
  }

  let pusherConfig = {
    encrypted: config.encrypted,
    disableStats: true,
    wsHost: config.host,

    authorizer: function (channel, options) {
      return {
constructor(debug: DebugOptions) {
    // @ts-ignore
    this.client = new Pusher('18c26c0d1c7fafb78ba2', {
      cluster: 'us2',
      encrypted: true
    });

    this.channelID = '';
    this.debug = debug;
  }
import React from "react";
import Pusher from "pusher-js";
import { PUSHER_CONFIG } from "./config/pusher.config";
import "./App.css";
import { PusherProvider } from "./PusherContext";
import { Child } from "./Child";

// Enable pusher logging - don't include this in production
Pusher.logToConsole = true;

// Set up pusher instance with main channel subscription
// Be able to subscribe to the same channel in another component
// with separate callback but utilizing the existing connection
const pusher = new Pusher(PUSHER_CONFIG.key, {
  cluster: PUSHER_CONFIG.cluster,
  forceTLS: true
});

function App() {
  return (
    
      <div>
        <header>Context API w/ Pusher real-time</header>
        <main>
          <span>Put some main component here</span></main></div>
import PlayerList from '../components/PlayerList';
import ResultList from '../components/ResultList';
import Button from '../components/Button';
import IconButton from '../components/IconButton';
import SafeImage from '../components/SafeImage';
import ListPicker from '../components/ListPicker';
import CalculatorInput from '../components/CalculatorInput';
import TutorialModal from '../components/TutorialModal';
import StatusBar from '../components/StatusBar';

import Pusher from 'pusher-js/react-native';

// Enable pusher logging - don't include this in production
Pusher.logToConsole = true;

var pusher = new Pusher(PUSHER_API_KEY, {
  cluster: PUSHER_CLUSTER,
  encrypted: true
});

export default class GameView extends Component {

	constructor(props){
		super(props);
		const {navigation} = props;
		const {user,game,token,showTutorial} = navigation.state.params;
		const is_host = (game.host === user.id);

		var channel = pusher.subscribe(game.identifier);
		channel.bind('game-update', function(data) {
		  this.setState({game:data.game});
		}.bind(this));
const Bitstamp_WS = function(opts) {
    if (opts) {
      this.opts = opts
    } else {
      this.opts = {
        encrypted: true,
      }
    }

    this.client = new Pusher(BITSTAMP_PUSHER_KEY, {
      encrypted: this.opts.encrypted,
      // encrypted: true
    })

    // bitstamp publishes all data over just 2 channels
    // make sure we only subscribe to each channel once
    this.bound = {
      trade: false,
      data: false,
    }

    this.subscribe()
  }
import styles, {app_red,app_pink} from '../Styles';
import * as utils from '../UtilFunctions';
import PlayerList from '../components/PlayerList';
import ResultList from '../components/ResultList';
import Button from '../components/Button';
import IconButton from '../components/IconButton';
import SafeImage from '../components/SafeImage';
import ListPicker from '../components/ListPicker';
import CalculatorInput from '../components/CalculatorInput';
import TutorialModal from '../components/TutorialModal';
import StatusBar from '../components/StatusBar';

import Pusher from 'pusher-js/react-native';

// Enable pusher logging - don't include this in production
Pusher.logToConsole = true;

var pusher = new Pusher(PUSHER_API_KEY, {
  cluster: PUSHER_CLUSTER,
  encrypted: true
});

export default class GameView extends Component {

	constructor(props){
		super(props);
		const {navigation} = props;
		const {user,game,token,showTutorial} = navigation.state.params;
		const is_host = (game.host === user.id);

		var channel = pusher.subscribe(game.identifier);
		channel.bind('game-update', function(data) {
created () {
      this.pusher = new Pusher('49f09fe21ef2b756c13f', {
        encrypted: true,
        cluster: 'mt1'
      })
      let that = this
      this.channel = this.pusher.subscribe('chat_channel')
      this.channel.bind('chat_saved', function (data) {
        that.$emit('incoming_chat', data)
      })
      this.$on('incoming_chat', function (chatMessage) {
        this.incomingChat(chatMessage)
      })
    },
    computed: {
connectToHost() {
    this.setState({ connecting: true });

    let pusher = new Pusher('b5ee32e8c6b0d68d380b', {
      authTransport: 'ajax',
      authEndpoint: '/pusher/auth?id=2'
    });

    let channel;
    try {
      channel = pusher.subscribe('presence-chat-'+ this.state.clientID);
    }
    catch(err) {
      console.log(err);
      this.setState({ connecting: false });
      return;
    }

    let peer;
init(user, lastMessageId) {
    if (user) this.user = user
    if (lastMessageId) this.lastMessageId = lastMessageId
    if (this.pusher || !this.user.id || !this.appId) return
    this.pusher = new Pusher(PUSHER_KEY, {
      cluster: 'eu',
      authEndpoint: `${HUBTYPE_API_URL}/v1/provider_accounts/webhooks/webchat/${this.appId}/auth/`,
      forceTLS: true,
      auth: {
        headers: {
          'X-BOTONIC-USER-ID': this.user.id,
          'X-BOTONIC-LAST-MESSAGE-ID': this.lastMessageId,
        },
      },
    })
    this.channel = this.pusher.subscribe(this.pusherChannel)
    let connectionPromise = new Promise((resolve, reject) => {
      let cleanAndReject = msg => {
        clearTimeout(connectTimeout)
        this.pusher.connection.unbind()
        this.channel.unbind()

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