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Top 10 Examples of "loglevelnext in functional component" in JavaScript

Dive into secure and efficient coding practices with our curated list of the top 10 examples showcasing 'loglevelnext' in functional components in JavaScript. Our advanced machine learning engine meticulously scans each line of code, cross-referencing millions of open source libraries to ensure your implementation is not just functional, but also robust and secure. Elevate your React applications to new heights by mastering the art of handling side effects, API calls, and asynchronous operations with confidence and precision.

function decodeFrame(rleEncodedFrame, pixelData) {
    // Check HEADER:
    const header = new Uint32Array(rleEncodedFrame, 0, 16);

    if (header[0] !== 1) {
        log.error(
            `rleSingleSamplePerPixel only supports fragments with single Byte Segments (for rle encoded segmentation data) at the current time. This rleEncodedFrame has ${
                header[0]
            } Byte Segments.`
        );

        return;
    }

    if (header[1] !== 64) {
        log.error(
            "Data offset of Byte Segment 1 should be 64 bytes, this rle fragment is encoded incorrectly."
        );

        return;
    }
if (entry) {
                let dataValue = dataset[naturalName];
                if (dataValue === undefined) {
                    // handle the case where it was deleted from the object but is in keys
                    return;
                }
                // process this one entry
                var dataItem = {
                    vr: entry.vr,
                    Value: dataset[naturalName]
                };
                if (entry.vr == "ox") {
                    if (dataset._vrMap && dataset._vrMap[naturalName]) {
                        dataItem.vr = dataset._vrMap[naturalName];
                    } else {
                        log.error(
                            "No value representation given for",
                            naturalName
                        );
                    }
                }

                dataItem.Value = DicomMetaDictionary.denaturalizeValue(
                    dataItem.Value
                );

                if (entry.vr == "SQ") {
                    var unnaturalValues = [];
                    for (
                        let datasetIndex = 0;
                        datasetIndex < dataItem.Value.length;
                        datasetIndex++
function decodeFrame(rleEncodedFrame, pixelData) {
    // Check HEADER:
    const header = new Uint32Array(rleEncodedFrame, 0, 16);

    if (header[0] !== 1) {
        log.error(
            `rleSingleSamplePerPixel only supports fragments with single Byte Segments (for rle encoded segmentation data) at the current time. This rleEncodedFrame has ${
                header[0]
            } Byte Segments.`
        );

        return;
    }

    if (header[1] !== 64) {
        log.error(
            "Data offset of Byte Segment 1 should be 64 bytes, this rle fragment is encoded incorrectly."
        );

        return;
    }

    const uInt8Frame = new Uint8Array(rleEncodedFrame, 64);

    let pixelDataIndex = 0;
    let i = 0;

    while (pixelDataIndex < pixelData.length) {
        const byteValue = uInt8Frame[i];

        if (byteValue === undefined) {
            break;
normalizeMultiframe() {
        let ds = this.dataset;
        if (!ds.NumberOfFrames) {
            log.error("Missing number or frames not supported");
            return;
        }
        if (Number(ds.NumberOfFrames) === 1) {
            log.error(
                "Single frame instance of multiframe class not supported"
            );
            return;
        }
        if (!ds.PixelRepresentation) {
            // Required tag: guess signed
            ds.PixelRepresentation = 1;
        }
        if (!ds.StudyID || ds.StudyID === "") {
            // Required tag: fill in if needed
            ds.StudyID = "No Study ID";
        }

        let validLateralities = ["R", "L"];
        if (validLateralities.indexOf(ds.Laterality) === -1) {
            delete ds.Laterality;
this.datasets.forEach(function(dataset) {
            let position = dataset.ImagePositionPatient.slice();
            let positionVector = ImageNormalizer.vec3Subtract(
                position,
                referencePosition
            );
            let distance = ImageNormalizer.vec3Dot(positionVector, scanAxis);
            distanceDatasetPairs.push([distance, dataset]);
        });
        distanceDatasetPairs.sort(function(a, b) {
            return b[0] - a[0];
        });

        // assign array buffers
        if (ds.BitsAllocated !== 16) {
            log.error(
                "Only works with 16 bit data, not " +
                    String(this.dataset.BitsAllocated)
            );
        }
        if (referenceDataset._vrMap && !referenceDataset._vrMap.PixelData) {
            log.warn("No vr map given for pixel data, using OW");
            ds._vrMap = { PixelData: "OW" };
        } else {
            ds._vrMap = { PixelData: referenceDataset._vrMap.PixelData };
        }
        let frameSize = referenceDataset.PixelData.byteLength;
        ds.PixelData = new ArrayBuffer(ds.NumberOfFrames * frameSize);
        let frame = 0;
        distanceDatasetPairs.forEach(function(pair) {
            let dataset = pair[1];
            let pixels = new Uint16Array(dataset.PixelData);
let distance = ImageNormalizer.vec3Dot(positionVector, scanAxis);
            distanceDatasetPairs.push([distance, dataset]);
        });
        distanceDatasetPairs.sort(function(a, b) {
            return b[0] - a[0];
        });

        // assign array buffers
        if (ds.BitsAllocated !== 16) {
            log.error(
                "Only works with 16 bit data, not " +
                    String(this.dataset.BitsAllocated)
            );
        }
        if (referenceDataset._vrMap && !referenceDataset._vrMap.PixelData) {
            log.warn("No vr map given for pixel data, using OW");
            ds._vrMap = { PixelData: "OW" };
        } else {
            ds._vrMap = { PixelData: referenceDataset._vrMap.PixelData };
        }
        let frameSize = referenceDataset.PixelData.byteLength;
        ds.PixelData = new ArrayBuffer(ds.NumberOfFrames * frameSize);
        let frame = 0;
        distanceDatasetPairs.forEach(function(pair) {
            let dataset = pair[1];
            let pixels = new Uint16Array(dataset.PixelData);
            let frameView = new Uint16Array(
                ds.PixelData,
                frame * frameSize,
                frameSize / 2
            );
            try {
const symbol = ['error', 'warn'].includes(level) ? symbols.whoops : symbols.ok;
      return chalk[color](`${symbol} wps: `);
    },
    template: '{{level}}'
  };

  /* istanbul ignore if */
  if (options.timestamp) {
    prefix.template = `[{{time}}] ${prefix.template}`;
  }

  /* eslint-disable no-param-reassign */
  options.prefix = prefix;
  options.name = 'webpack-plugin-serve';

  const log = loglevel.create(options);

  return log;
};
const color = colors[level];
      const symbol = ['error', 'warn'].includes(level) ? symbols.whoops : symbols.ok;
      return chalk[color](`${symbol} ${logName}: `);
    },
    template: '{{level}}'
  };

  if (options.timestamp) {
    prefix.template = `[{{time}}] ${prefix.template}`;
  }

  /* eslint-disable no-param-reassign */
  options.prefix = prefix;
  options.name = logName;

  const log = loglevel.create(options);

  return log;
};
function pack(pixelData) {
    const numPixels = pixelData.length;

    log.log("numPixels: " + numPixels);

    const length = getBytesForBinaryFrame(numPixels);
    //log.log('getBytesForBinaryFrame: ' + length);

    const bitPixelData = new Uint8Array(length);

    let bytePos = 0;

    for (let i = 0; i < numPixels; i++) {
        // Compute byte position
        bytePos = Math.floor(i / 8);

        const pixValue = pixelData[i] !== 0;

        //log.log('i: ' + i);
        //log.log('pixValue: ' + pixValue);
return log;
}

module.exports = log;
// NOTE: this is exported so that consumers of webpack-log can use the same
// version of ansi-colors to decorate log messages without incurring additional
// dependency overhead
module.exports.colors = colors;
// NOTE: This is an undocumented function solely for the purpose of tests.
// Do not use this method in production code. Using in production code
// may result in strange behavior.
module.exports.delLogger = function delLogger(name) {
  delete loglevel.loggers[name];
};

module.exports.factories = loglevel.factories;

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