Dive into secure and efficient coding practices with our curated list of the top 10 examples showcasing 'follow-redirects' in functional components in JavaScript. Our advanced machine learning engine meticulously scans each line of code, cross-referencing millions of open source libraries to ensure your implementation is not just functional, but also robust and secure. Elevate your React applications to new heights by mastering the art of handling side effects, API calls, and asynchronous operations with confidence and precision.
// because initiall imageHD shows output in array ['150', '150'] and null
console.log(colors.cyan.bold('\n ❱ Image Resolution : ✔\n'));
// if case is null
} else if (notHDArray[0] === imageHD[0]) {
console.log(colors.red.bold('\n ❱ Image Resolution : ✖\n'));
}
// using previously made function
const remChars = parsedImages(imageLink);
// saving image
const imageFile = fs.createWriteStream(removeSlash + argv.n + '.jpg');
// downloading image
https.get(remChars, res => {
res.pipe(imageFile);
console.log(colors.cyan.bold(' ❱ Image Saved In : '), ' ', colors.green.bold(savedIn), colors.cyan.bold('❱'), colors.green.bold(argv.n + '.jpg\n'));
}).on('error', err => {
console.log(err);
console.log('❱ Failed to Save the image');
process.exit(1);
});
}
});
});
}
});
}
// checking internet connection
checkInternet(isConnected => {
if (isConnected) {
console.log(colors.cyan.bold('\n ❱ Internet Connection : ✔\n'));
} else {
// stop the whole process if the network is unreachable
console.log(colors.red.bold('\n ❱ Internet Connection : ✖\n'));
process.exit(1);
}
});
const req = https.request(options, res => {
if (res.statusCode === 200) {
console.log(colors.cyan.bold(' ❱ Valid Username : ✔'));
setTimeout(() => {
mkdirp(removeSlash, err => {
if (err) {
// optional
console.log(colors.red.bold(boxen('Sorry! Couldn\'t create the desired directory')));
} else {
/* do nothing */
}
});
}, 1500);
} else {
// stopping the whole process if the username is invalid
console.log(colors.red.bold(' ❱ Valid Username : ✖\n'));
//extracted chunks to be added to the array
responseStream.on('data', function (chunk) {
chunks.push(chunk);
});
res.on('error', function (error) {
onResponse(error);
});
responseStream.on('end', function () {
self.emit('downloaded', { url: url, totalBytes: totalBytes });
onResponse(null, res, chunks.join(''));
})
};
if (parsedUrl.protocol === 'https:') {
activeRequest = https.request(settings, executionResponse);
} else if (parsedUrl.protocol === 'http:') {
activeRequest = http.request(settings, executionResponse);
} else {
console.error('WARNING: Only http or https supported. Not ' + parsedUrl.protocol);
deferred.reject(url + ' not using a protocol we can handle');
}
if (activeRequest) {
activeRequest.on('error', function (e) {
deferred.reject(e.message);
});
activeRequest.end();
// Mark the request as active
self._active[requestId] = { request: activeRequest, result: deferred.promise };
self._pending++;
}
}
totalBytes += chunk.length;
});
//extracted chunks to be added to the array
responseStream.on('data', function (chunk) {
chunks.push(chunk);
});
res.on('error', function (error) {
onResponse(error);
});
responseStream.on('end', function () {
self.emit('downloaded', { url: url, totalBytes: totalBytes });
onResponse(null, res, chunks.join(''));
})
};
if (parsedUrl.protocol === 'https:') {
activeRequest = https.request(settings, executionResponse);
} else if (parsedUrl.protocol === 'http:') {
activeRequest = http.request(settings, executionResponse);
} else {
console.error('WARNING: Only http or https supported. Not ' + parsedUrl.protocol);
deferred.reject(url + ' not using a protocol we can handle');
}
if (activeRequest) {
activeRequest.on('error', function (e) {
deferred.reject(e.message);
});
activeRequest.end();
// Mark the request as active
self._active[requestId] = { request: activeRequest, result: deferred.promise };
self._pending++;
}
}
checkUpdate() {
// get all tags from repository
let url = '/repos/cosmo0/arcade-manager/tags';
https.get({ protocol, 'host': api, 'path': url, 'headers': { 'User-Agent': 'arcade-manager' } }, (res) => {
res.setEncoding('utf8');
let rawData = '';
res.on('data', (chunk) => { rawData += chunk; });
res.on('end', () => {
// parse version number
let data = JSON.parse(rawData);
let latest = data[0].name.replace('v', '');
console.log('latest version: %s', latest);
// version has been ignored
if (settings.has('ignoreVersion') && settings.get('ignoreVersion') === latest) {
console.log('Version has been ignored: %s', latest);
return;
}
// if a newer version is available, ask user to download it
res.on('end', () => {
let siblingFolders = JSON.parse(rawDataFolders);
for (let f of siblingFolders) {
if (f.path === folder) {
// get full list of files from this folder
let urlFullFilesList = '/repos/' + repository + '/git/trees/' + f.sha;
console.log('Listing files for tree %s', f.sha);
https.get({ protocol, 'host': api, 'path': urlFullFilesList, 'headers': { 'User-Agent': 'arcade-manager' } }, (res) => {
res.setEncoding('utf8');
let rawDataFiles = '';
res.on('data', (chunk) => { rawDataFiles += chunk; });
res.on('end', () => {
callback(JSON.parse(rawDataFiles).tree);
});
});
break;
}
}
});
});
installGame(game, downloadStatusCallback, beginInstallationCallback, endInstallationCallback) {
var tempGamePath = this.configurator.getTempGamePath();
this.configurator.checkAndCreateDirectory(tempGamePath);
var tempPartGameFilepath = tempGamePath + 'tmp_' + game.name + '.part';
var tempGameFilepath = tempGamePath + path.basename(game.url);
var url = game.url;
var bar;
var file = fs.createWriteStream(tempPartGameFilepath);
var here = this;
http.get(url, function (res) {
console.log(res);
var total = res.headers['content-length'] || 0;
console.log('total: ' + total);
// TODO: try res.headers['content-disposition'] for filename
// tempGameFilepath = ;
bar = statusBar.create({total: total})
.on('render', function (stats) {
downloadStatusCallback(game, {
percents: stats.percentage,
totalSize: stats.totalSize,
currentSize: stats.currentSize,
speed: stats.speed
});
});
res.pipe(file);
} catch (e) {
console.log(chalk.red.bold("Unable to read " + schemaFilename + " - falling back to default movieSchema.graphlql"));
schema = config.DEFAULT_SCHEMA;
}
}
var options = {
headers: {
'Authorization': "Basic " + new Buffer("neo4j:" + creds.password).toString('base64')
},
host: helpers.constructProxyIp(creds),
path: '/graphql/idl',
method: 'POST'
}
var req = https.request(options, (res) => {
res.on('data', (chunk) => {
// got some data
});
res.on('end', (d) => {
//process.stdout.write(d);
if (res.statusCode == 200) {
return callback(null, creds)
} else {
return callback("Error, posting the schema IDL failed. Please ensure your schema format is valid.");
}
});
hostname: data.uri,
path: data.path + paramChar + qsdata,
method: data.method
};
var req;
var body;
if ( data.method === 'POST' ) {
options.path = data.path;
options.headers = {
'Content-Type': 'application/x-www-form-urlencoded; charset=UTF-8',
'Content-Length': qsdata.length
};
}
req = https.request(options, function (response) {
body = '';
response.on('data', function (chunk) {
body += chunk;
});
response.on('end', function () {
try {
var d = JSON.parse(body);
// See http://developers.soundcloud.com/docs/api/guide#errors for full list of error codes
if ( Number(response.statusCode) >= 400 ) {
callback(d.errors, d);
} else {
callback(undefined, d);
}
} catch (e) {
callback(e);
}
this.proxy = function(options, callback){
debug("proxy options",options.proxy);
// creare a new proxy tunnel, and use to connect to API URL
var proxyTunnel = http.request(options.proxy),
self = this;
proxyTunnel.on('connect',function(res, socket, head){
debug("proxy connected",socket);
// set tunnel socket in request options, that's the tunnel
// itself
options.socket = socket;
var buffer=[],
protocol = (options.protocol =="http")?http:https,
clientRequest = options.clientRequest,
requestConfig = options.requestConfig,
responseConfig = options.responseConfig;