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Top 10 Examples of "es6-map in functional component" in JavaScript

Dive into secure and efficient coding practices with our curated list of the top 10 examples showcasing 'es6-map' in functional components in JavaScript. Our advanced machine learning engine meticulously scans each line of code, cross-referencing millions of open source libraries to ensure your implementation is not just functional, but also robust and secure. Elevate your React applications to new heights by mastering the art of handling side effects, API calls, and asynchronous operations with confidence and precision.

if (getPrototypeOf(obj) !== proto) {
			// It appears that some browsers (as Safari OSX v9.0.3) need extra slap(!) here
			console.error("This browser doesn't mind its business as it should. " +
				"Fixed prototype chain error for " + stringify(id));
			setPrototypeOf(obj, proto);
			if (getPrototypeOf(obj) !== proto) {
				throw new Error("Unrecoverable piece of shit"); // Luckily haven't happend so far
			}
		}
		objects._add(obj);
		proto._descendants_._add(obj);
		return obj;
	};

	objects._add(object = createProto(Map.prototype, 'Base#', 'object'));
	objects._add(descriptor = createProto(Map.prototype, '$', 'descriptor', object));
	objects._add(item = createProto(Object.prototype, '*', 'item', object));
	objects._add(descriptorDescriptor = createProto(Object.prototype, '/', 'sub-descriptor',
		object));

	setupProp(db, createObj, object, descriptor, item, descriptorDescriptor,
		accessCollector);
	setupMultiple(db, createObj, object, descriptor, item, descriptorDescriptor,
		accessCollector);
	setupDescProp(db, createObj, object, descriptor, item, descriptorDescriptor,
		accessCollector);
	setupType(db, createObj, object, descriptor, item, descriptorDescriptor,
		accessCollector);
	setupDescMeta(db, createObj, object, descriptor, item, descriptorDescriptor,
		accessCollector);

	defineProperties(objects, {
obj = new Constructor(id, valueId, object, master);
		if (getPrototypeOf(obj) !== proto) {
			// It appears that some browsers (as Safari OSX v9.0.3) need extra slap(!) here
			console.error("This browser doesn't mind its business as it should. " +
				"Fixed prototype chain error for " + stringify(id));
			setPrototypeOf(obj, proto);
			if (getPrototypeOf(obj) !== proto) {
				throw new Error("Unrecoverable piece of shit"); // Luckily haven't happend so far
			}
		}
		objects._add(obj);
		proto._descendants_._add(obj);
		return obj;
	};

	objects._add(object = createProto(Map.prototype, 'Base#', 'object'));
	objects._add(descriptor = createProto(Map.prototype, '$', 'descriptor', object));
	objects._add(item = createProto(Object.prototype, '*', 'item', object));
	objects._add(descriptorDescriptor = createProto(Object.prototype, '/', 'sub-descriptor',
		object));

	setupProp(db, createObj, object, descriptor, item, descriptorDescriptor,
		accessCollector);
	setupMultiple(db, createObj, object, descriptor, item, descriptorDescriptor,
		accessCollector);
	setupDescProp(db, createObj, object, descriptor, item, descriptorDescriptor,
		accessCollector);
	setupType(db, createObj, object, descriptor, item, descriptorDescriptor,
		accessCollector);
	setupDescMeta(db, createObj, object, descriptor, item, descriptorDescriptor,
		accessCollector);
constructor (props) {
    super(props)
    this.btnStateInterval = null
    this.handleInput = this.handleInput.bind(this)
    this.currentDOMStructure = null
    this.currentEditorNodes = new Map() // dom node -> component
    this.currentEditorNodesFromStructure = new Map() // structure item -> component
    this.inputEventMergeTimeout = null
  }
  componentDidMount () {
constructor (props) {
    super(props)
    this.btnStateInterval = null
    this.handleInput = this.handleInput.bind(this)
    this.currentDOMStructure = null
    this.currentEditorNodes = new Map() // dom node -> component
    this.currentEditorNodesFromStructure = new Map() // structure item -> component
    this.inputEventMergeTimeout = null
  }
  componentDidMount () {
constructor (bbox) {
    // set up broad-phase collision-checker
    this.quadtree = new QuadTree(
      bbox.min.x,
      bbox.min.y,
      bbox.max.x - bbox.min.x,
      bbox.max.y - bbox.min.y,
      { maxchildren: 8 }
    );

    // assign default selection radiuses
    this.pointRadius = 10;
    this.lineRadius = 4;

    // bookkeeping
    this.idToEntity = new Map();
  }
  addPoint (id, srcPoint) {
module.exports = function (t, a) {
	var proto = create(Map.prototype), initialized, map, event;

	t(proto, function () { initialized = true; });

	map = create(proto);
	map = proto.constructor.call(map);

	map.set('foo', 'bar');
	a(initialized, undefined, "Not observable");
	map.on('foo', function () {});
	a(initialized, undefined, "Not 'change' listener");
	map.on('change', function (e) { event = e; });
	a(initialized, true, "'change' listener");

	map.set('raz', 'dwa');
	map._emitSet_('raz', 'dwa');
	a.deep(event, { type: 'set', key: 'raz', value: 'dwa', target: map }, "Event");
constructor(config) {
    this.config = config;
    this.muted = false;
    this.error = true;
    this.uiSprite = new Howl({
      src: spriteConfig.urls,
      sprite: spriteConfig.sprite,
      onload: () => {
        console.log('loaded');
        this.error = false;
      },
    });
    const url = '/audio/loops/';
    this.loopSounds = new Map();
    this.loopSounds.set('bass', new Howl({
      loop: true,
      src: [
        `${url}loop1-bass.mp3`,
        `${url}loop1-bass.ogg`,
      ],
      onload: () => {
        this.loopSounds.get('bass').play();
      },
    }));
    this.loopSounds.set('bass-pad', new Howl({loop: true, src: [
      `${url}loop1-bass-pad.mp3`,
      `${url}loop1-bass-pad.ogg`,
    ]}));
    this.loopSounds.set('bass-pad-synth', new Howl({loop: true, src: [
      `${url}loop1-bass-pad-synth.mp3`,
/**
         * One of 'TDZ', 'module', 'block', 'switch', 'function', 'catch', 'with', 'function', 'class', 'global'.
         * @member {String} Scope#type
         */
        this.type = type;
         /**
         * The scoped {@link Variable}s of this scope, as <code>{ Variable.name
         * : Variable }</code>.
         * @member {Map} Scope#set
         */
        this.set = new Map();
        /**
         * The tainted variables of this scope, as <code>{ Variable.name :
         * boolean }</code>.
         * @member {Map} Scope#taints */
        this.taints = new Map();
        /**
         * Generally, through the lexical scoping of JS you can always know
         * which variable an identifier in the source code refers to. There are
         * a few exceptions to this rule. With 'global' and 'with' scopes you
         * can only decide at runtime which variable a reference refers to.
         * Moreover, if 'eval()' is used in a scope, it might introduce new
         * bindings in this or its parent scopes.
         * All those scopes are considered 'dynamic'.
         * @member {boolean} Scope#dynamic
         */
        this.dynamic = this.type === 'global' || this.type === 'with';
        /**
         * A reference to the scope-defining syntax node.
         * @member {esprima.Node} Scope#block
         */
        this.block = block;
function Scene () {
  var graph = {
    children: new Map(),
    parent: new Map(),
    types: {}
  }

  this.flags = { changed: true }
  this.render = function doNothing () {}
  this.renderer = null

  this.add = AddNode.bind(null, this, graph)
  this.remove = RemoveNode.bind(null, this, graph)
  this.children = GetChildren.bind(null, this, graph)
  this.parent = GetParent.bind(null, graph)
  this.attachRenderer = AttachRenderer.bind(null, this)
  this.getByType = GetByType.bind(null, graph)
  this.updateTransforms = UpdateTransforms.bind(null, this, graph)
}
constructor(scopeManager, block) {
        super(scopeManager, 'global', null, block, false);
        this.implicit = {
            set: new Map(),
            variables: [],
            /**
            * List of {@link Reference}s that are left to be resolved (i.e. which
            * need to be linked to the variable they refer to).
            * @member {Reference[]} Scope#implicit#left
            */
            left: []
        };
    }

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