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Top 7 Examples of "d3-delaunay in functional component" in JavaScript

Dive into secure and efficient coding practices with our curated list of the top 10 examples showcasing 'd3-delaunay' in functional components in JavaScript. Our advanced machine learning engine meticulously scans each line of code, cross-referencing millions of open source libraries to ensure your implementation is not just functional, but also robust and secure. Elevate your React applications to new heights by mastering the art of handling side effects, API calls, and asynchronous operations with confidence and precision.

const stops = await stopsProvider.getAllStops();
        // using the WGS84 coordinates as-is
        function getX(p: ILocation) {
            return p.longitude;
        }

        function getY(p: ILocation) {
            return p.latitude;
        }

        function nextHalfedge(e: number) {
            // from https://mapbox.github.io/delaunator/
            return (e % 3 === 2) ? e - 2 : e + 1;
        }

        const delaunay = Delaunay.from(stops, getX, getY);
        let pairs = [];
        for (let e = 0; e < delaunay.triangles.length; e++) {
            if (e > delaunay.halfedges[e]) {
                // this will create a single triangulation
                // extra checks can be added here to calculate edges between different operators
                const p = stops[delaunay.triangles[e]];
                const q = stops[delaunay.triangles[nextHalfedge(e)]];

                pairs.push([p, q]); // in both directions of course
                pairs.push([q, p]);
                // todo, replace with yielding dicts instead of pairs
            }
        }

        // because of practical reasons, shortest distances require less data
        pairs = pairs.sort((a, b) => Geo.getDistanceBetweenLocations(a[0], a[1]) -
for (let i = 0, n = points.length; i < n; i++) {
    let m = points[i][0] ** 2 + points[i][1] ** 2;
    if (!isFinite(m) || m > 1e32) zeros.push(i);
    else if (m > max2) max2 = m;
  }

  const FAR = 1e6 * sqrt(max2);

  zeros.forEach(i => (points[i] = [FAR, 0]));

  // Add infinite horizon points
  points.push([0,FAR]);
  points.push([-FAR,0]);
  points.push([0,-FAR]);

  const delaunay = Delaunay.from(points);

  delaunay.projection = projection;

  // clean up the triangulation
  const {triangles, halfedges, inedges} = delaunay;
  const degenerate = [];
  for (let i = 0, l = halfedges.length; i < l; i++) {
    if (halfedges[i] < 0) {
      const j = i % 3 == 2 ? i - 2 : i + 1;
      const k = i % 3 == 0 ? i + 2 : i - 1;
      const a = halfedges[j];
      const b = halfedges[k];
      halfedges[a] = b;
      halfedges[b] = a;
      halfedges[j] = halfedges[k] = -1;
      triangles[i] = triangles[j] = triangles[k] = pivot;
//   };
      // });

      // // Poisson Disc Sampler Polygons
      // const polygons = [
      //   ...poissonDiscSampler(0, 0, width, height, width * 0.2),
      // ].map(location => {
      //   return {
      //     polygon: randomPolygon(height * 0.125, height * 0.25, location),
      //     draw: getFill(),
      //   };
      // });

      // Poisson Disc Sampler Polygons + Voronoi
      const pts = [...poissonDiscSampler(0, 0, width, height, width * 0.1)];
      const delaunay = Delaunay.from(pts);
      const voronoi = delaunay.voronoi([0, 0, width, height]);
      const polygons = [...voronoi.cellPolygons()].map(polygon => ({
        polygon,
        draw: getFill(),
      }));

      polygons.forEach(({ polygon, draw }) => {
        draw(context, polygon, width * 0.01);
      });
    },
  };
function createTriangulation(nodes: ILocation[]): Delaunay {
    function getX(p: ILocation) {
        return p.longitude;
    }

    function getY(p: ILocation) {
        return p.latitude;
    }

    return Delaunay.from(nodes, getX, getY);
}
function renderPosts(posts) {
    currentPosts = posts;
    let points = posts.map(post => {
      let pos = getMouseCoordinatesFromBandAndScore({
        band: post.band,
        score: post.score
      });
      return [pos.x, pos.y];
    });
    
    postIndex = Delaunay.from(points);
    redraw();
  }
({ scaledPoints, width, height }) => {
                const delaunay = Delaunay.from(scaledPoints.map(p => [p.x, p.y]))
                const voronoi = delaunay.voronoi([0, 0, width, height])

                return {
                    delaunay,
                    voronoi,
                }
            }
        ),
this.triangles = this.stopsProvider.getAllStops().then((stops) => {
      this.trianglePoints = stops;

      function getX(p: ILocation) {
        return p.longitude;
      }

      function getY(p: ILocation) {
        return p.latitude;
      }

      return Delaunay.from(stops, getX, getY);
    });
  }

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